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Hyper-realistic pile of uncooked French fries (raw potato sticks), object-only (no plate/bag). 30–60 fries scattered in a loose heap with natural overlap and compression; varied lengths and thickness, squared cut edges, a few slightly bent pieces. Surface: pale off-white to light yellow with subtle oxidation spots, faint moisture sheen, tiny starch dusting, micro nicks and cut marks, visible potato fiber grain. Include a few small potato crumbs and thin peel fragments mixed in. Add slight translucency at edges and soft matte-wet roughness variation. PBR-ready: clean UVs, hi-res textures, subtle subsurface scattering, micro-normal for cut-face pores and starch grain. Neutral studio lighting, centered asset, soft contact shadow, no background props. Avoid cartoon/low-poly, overly perfect uni

Meshy 6 Preview
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6 days ago
Prompt
Hyper-realistic pile of uncooked French fries (raw potato sticks), object-only (no plate/bag). 30–60 fries scattered in a loose heap with natural overlap and compression; varied lengths and thickness, squared cut edges, a few slightly bent pieces. Surface: pale off-white to light yellow with subtle oxidation spots, faint moisture sheen, tiny starch dusting, micro nicks and cut marks, visible potato fiber grain. Include a few small potato crumbs and thin peel fragments mixed in. Add slight translucency at edges and soft matte-wet roughness variation. PBR-ready: clean UVs, hi-res textures, subtle subsurface scattering, micro-normal for cut-face pores and starch grain. Neutral studio lighting, centered asset, soft contact shadow, no background props. Avoid cartoon/low-poly, overly perfect uni



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"Hyper-realistic pile of uncooked French fries (raw potato sticks), object-only (no plate/bag). 30–60 fries scattered in a loose heap with natural overlap and compression; varied lengths and thickness, squared cut edges, a few slightly bent pieces. Surface: pale off-white to light yellow with subtle oxidation spots, faint moisture sheen, tiny starch dusting, micro nicks and cut marks, visible potato fiber grain. Include a few small potato crumbs and thin peel fragments mixed in. Add slight translucency at edges and soft matte-wet roughness variation. PBR-ready: clean UVs, hi-res textures, subtle subsurface scattering, micro-normal for cut-face pores and starch grain. Neutral studio lighting, centered asset, soft contact shadow, no background props. Avoid cartoon/low-poly, overly perfect uni" - Download free 3D models generated with Meshy AI by @ZNMediaProductions