Create a Roblox-style low-poly M1A2 Abrams SEP v3 tank with ALL PARTS SEPARATE: hull, turret, gun barrel, left track, right track, left wheel group, right wheel group, CITV, loader MG and engine block. Use clean low-poly geometry, simple flat colors and no tiny details, no holes, no intersecting faces. Turret must rotate, gun must elevate, with correct centered pivots. Tracks must be independent for animation. Keep proportions slightly blocky but accurate to the SEP v3 shape and armor. Scale around 6m. Export as FBX/OBJ preserving EVERY object separate.
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4 weeks ago
Model Prompt
Create a Roblox-style low-poly M1A2 Abrams SEP v3 tank with ALL PARTS SEPARATE: hull, turret, gun barrel, left track, right track, left wheel group, right wheel group, CITV, loader MG and engine block. Use clean low-poly geometry, simple flat colors and no tiny details, no holes, no intersecting faces. Turret must rotate, gun must elevate, with correct centered pivots. Tracks must be independent for animation. Keep proportions slightly blocky but accurate to the SEP v3 shape and armor. Scale around 6m. Export as FBX/OBJ preserving EVERY object separate.
Texture Prompt
"Create a clean 4K PBR texture set for a modern M1A2 Abrams SEPv3 tank. Include base color, normal map, roughness, and metallic maps. Style: realistic military NATO desert tan with subtle weathering, dust buildup, oil streaks, chipped paint on edges, and darkened exhaust areas. Avoid extreme rust or sci-fi details. Keep panel lines sharp and bolts well-defined. No logos or numbers. Make surfaces matte, with slight metal exposure on corners. Texture must be seamless and crisp, suitable for game asset baking.
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