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A stylized fantasy low poly goblin enemy NPC for a video game. Small, hunched creature with green skin, long pointed ears, sharp teeth, and glowing yellow eyes. Wears tattered leather clothing and a simple belt with a pouch. Proportions are exaggerated and cartoon-like, with oversized hands and feet. Menacing but playful expression, designed to fit in a colorful fantasy RPG. Geometry is simplified with clean edges, minimal polygons, optimized for game performance. Hand-painted texture style with flat colors and subtle shading.

Meshy-4
CC0
1 month ago
Prompt
A stylized fantasy low poly goblin enemy NPC for a video game. Small, hunched creature with green skin, long pointed ears, sharp teeth, and glowing yellow eyes. Wears tattered leather clothing and a simple belt with a pouch. Proportions are exaggerated and cartoon-like, with oversized hands and feet. Menacing but playful expression, designed to fit in a colorful fantasy RPG. Geometry is simplified with clean edges, minimal polygons, optimized for game performance. Hand-painted texture style with flat colors and subtle shading.



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