A realistic muscular male human character in T-pose, designed as a base mesh for game animation. He is muscular, realistic proportions, and stands at real-world scale. He is wearing tight-fitting, low-profile clothing: a basic short-sleeve cotton T-shirt and simple work pants that conform closely to the body without bulky folds or exaggerated seams. Lightweight shoes are included — low-cut and minimal in thickness, integrated as part of the mesh. The character also has short, neatly styled hair (not bald, not long). Neutral cool expression, no facial hair. Optimized clean topology, UV-unwrapped, rigging-ready, and suitable for mobile game usage such as an idle mining simulator.
1 week ago
Prompt
A realistic muscular male human character in T-pose, designed as a base mesh for game animation. He is muscular, realistic proportions, and stands at real-world scale. He is wearing tight-fitting, low-profile clothing: a basic short-sleeve cotton T-shirt and simple work pants that conform closely to the body without bulky folds or exaggerated seams. Lightweight shoes are included — low-cut and minimal in thickness, integrated as part of the mesh. The character also has short, neatly styled hair (not bald, not long). Neutral cool expression, no facial hair. Optimized clean topology, UV-unwrapped, rigging-ready, and suitable for mobile game usage such as an idle mining simulator.
Model Seed
1749213112
Texture Seed
85619304
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