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"A low-poly fighter character designed in PlayStation 1 style, featuring blocky geometry and rough pixelated textures. The model has a 256x256 or lower resolution texture mapped onto its surfaces, with visible seams and jagged edges. The shading is flat or Gouraud-style, with minimal lighting effects. Textures appear grainy, slightly blurry, and compressed, as if from an old CRT screen. Color banding and dithering effects are present for a true retro aesthetic.

Meshy-4
CC0
7 months ago
Model Prompt
"A low-poly fighter character designed in PlayStation 1 style, featuring blocky geometry and rough pixelated textures. The model has a 256x256 or lower resolution texture mapped onto its surfaces, with visible seams and jagged edges. The shading is flat or Gouraud-style, with minimal lighting effects. Textures appear grainy, slightly blurry, and compressed, as if from an old CRT screen. Color banding and dithering effects are present for a true retro aesthetic.
Texture Image
image
Texture Prompt
"A low-poly fighter character Terry Bogard designed in PlayStation 1 style, featuring blocky geometry and rough pixelated textures. The model has a 256x256 or lower resolution texture mapped onto its surfaces, with visible seams and jagged edges. The shading is flat or Gouraud-style, with minimal lighting effects. Textures appear grainy, slightly blurry, and compressed, as if from an old CRT screen. Color banding and dithering effects are present for a true retro aesthetic.



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""A low-poly fighter character designed in PlayStation 1 style, featuring blocky geometry and rough pixelated textures. The model has a 256x256 or lower resolution texture mapped onto its surfaces, with visible seams and jagged edges. The shading is flat or Gouraud-style, with minimal lighting effects. Textures appear grainy, slightly blurry, and compressed, as if from an old CRT screen. Color banding and dithering effects are present for a true retro aesthetic." - Download free 3D models generated with Meshy AI by @Ghostpen