A full-body 3D model of a Middle Eastern girl, around 7–9 years old, with realistic but stylized proportions suitable for a game character. She has long dark wavy hair, large expressive eyes, and a neutral gentle expression. Outfit: a simple long brown robe or tunic tied at the waist with a cloth belt, and leather sandals. She should look modest and historically inspired, with natural textures for cloth and skin. The model should be optimized for rigging and animation in Unity/Blender, with clean topology, PBR-ready materials, and realistic fabric folds.
Meshy 5
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2 months ago
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A full-body 3D model of a Middle Eastern girl, around 7–9 years old, with realistic but stylized proportions suitable for a game character. She has long dark wavy hair, large expressive eyes, and a neutral gentle expression. Outfit: a simple long brown robe or tunic tied at the waist with a cloth belt, and leather sandals. She should look modest and historically inspired, with natural textures for cloth and skin. The model should be optimized for rigging and animation in Unity/Blender, with clean topology, PBR-ready materials, and realistic fabric folds.
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