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Create a photorealistic, highly detailed 3D model of a ruined village set in a vast desert landscape. The environment features: Crumbling stone and mud-brick buildings, some partially collapsed, displaying broken walls and exposed interiors. Scattered debris, such as fallen roofing, shattered pottery, and old timber beams, hinting at a long-abandoned settlement. Sparse, sun-bleached vegetation: palm stumps, dry shrubs, and patches of sand encroaching on the remnants of paths and courtyards. A weathered central plaza or meeting area, now mostly covered in sand, with a dilapidated well, cracked stone benches, and faded mosaic tiles. The model should be isolated against a clean, solid dark grey background and viewed from an elevated, isometric angle.

Meshy 5
CC0
2 か月前
プロンプト
Create a photorealistic, highly detailed 3D model of a ruined village set in a vast desert landscape. The environment features: Crumbling stone and mud-brick buildings, some partially collapsed, displaying broken walls and exposed interiors. Scattered debris, such as fallen roofing, shattered pottery, and old timber beams, hinting at a long-abandoned settlement. Sparse, sun-bleached vegetation: palm stumps, dry shrubs, and patches of sand encroaching on the remnants of paths and courtyards. A weathered central plaza or meeting area, now mostly covered in sand, with a dilapidated well, cracked stone benches, and faded mosaic tiles. The model should be isolated against a clean, solid dark grey background and viewed from an elevated, isometric angle.
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