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first person shooter view of a detailed modern assault rifle held in human hands, only arms and weapon visible, stylized for a realistic sci‑fi FPS game, clean topology, game‑ready mesh, PBR metal and plastic materials, medium polycount, right‑handed grip, visible trigger and iron sights, neutral idle pose, suitable as a first person weapon model for Unity

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first person shooter view of a detailed modern assault rifle held in human hands, only arms and weapon visible, stylized for a realistic sci‑fi FPS game, clean topology, game‑ready mesh, PBR metal and plastic materials, medium polycount, right‑handed grip, visible trigger and iron sights, neutral idle pose, suitable as a first person weapon model for Unity



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