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Ultra-detailed 3D model of a neutral anatomical male mannequin in T-pose. Full-body, accurate proportions, well-defined musculature and skeletal landmarks. Clean, symmetrical topology optimized for rigging and animation. Realistic surface structure with subtle skin pores and anatomical precision. Ideal for anatomical studies, rigging tests, and character base mesh development. Neutral matte material with smooth shader, 4K–8K PBR textures for skin surface and topology maps. High-poly sculpt with subdivision-ready mesh. Clean UV layout, watertight geometry, ready for game or cinematic use.

Meshy-4
CC0
2 个月前
模型提示词
Ultra-detailed 3D model of a neutral anatomical male mannequin in T-pose. Full-body, accurate proportions, well-defined musculature and skeletal landmarks. Clean, symmetrical topology optimized for rigging and animation. Realistic surface structure with subtle skin pores and anatomical precision. Ideal for anatomical studies, rigging tests, and character base mesh development. Neutral matte material with smooth shader, 4K–8K PBR textures for skin surface and topology maps. High-poly sculpt with subdivision-ready mesh. Clean UV layout, watertight geometry, ready for game or cinematic use.
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贴图提示词
Ultra-detailed 3D model of a neutral anatomical female mannequin in T-pose. Full-body, accurate human proportions, Clean, symmetrical topology optimized for rigging and animation. Surface structure is anatomically correct, featuring subtle definition suitable for base mesh development. The model features solid gray textures with a plastic material finish—non-reflective, matte surface. Ideal for anatomical studies, rigging tests, and character prototyping. 4K–8K PBR textures for shape and material consistency. Subdivision-ready mesh with clean UV layout, watertight geometry, game and cinematic production-ready.



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"Ultra-detailed 3D model of a neutral anatomical male mannequin in T-pose. Full-body, accurate proportions, well-defined musculature and skeletal landmarks. Clean, symmetrical topology optimized for rigging and animation. Realistic surface structure with subtle skin pores and anatomical precision. Ideal for anatomical studies, rigging tests, and character base mesh development. Neutral matte material with smooth shader, 4K–8K PBR textures for skin surface and topology maps. High-poly sculpt with subdivision-ready mesh. Clean UV layout, watertight geometry, ready for game or cinematic use." - 免费下载由@frandproductions使用Meshy AI生成的3D模型