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Create a high-detail humanoid alien creature inspired by Venom from Marvel comics. The character should be muscular, with glossy black skin, organic white markings across the chest and head, and sharp claws and teeth. The face should feature a wide mouth with sharp fangs and an elongated tongue. Design in a neutral T-pose, optimized for game engines like Unreal Engine 5. The mesh should be symmetrical, rig-ready, and support facial animation. Include 4K PBR textures (albedo, normal, roughness, metallic) and separate UV islands for body and face. Keep polycount within 50k–100k for real-time performance. FBX or GLB format preferred

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4 个月前
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Create a high-detail humanoid alien creature inspired by Venom from Marvel comics. The character should be muscular, with glossy black skin, organic white markings across the chest and head, and sharp claws and teeth. The face should feature a wide mouth with sharp fangs and an elongated tongue. Design in a neutral T-pose, optimized for game engines like Unreal Engine 5. The mesh should be symmetrical, rig-ready, and support facial animation. Include 4K PBR textures (albedo, normal, roughness, metallic) and separate UV islands for body and face. Keep polycount within 50k–100k for real-time performance. FBX or GLB format preferred
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"Create a high-detail humanoid alien creature inspired by Venom from Marvel comics. The character should be muscular, with glossy black skin, organic white markings across the chest and head, and sharp claws and teeth. The face should feature a wide mouth with sharp fangs and an elongated tongue. Design in a neutral T-pose, optimized for game engines like Unreal Engine 5. The mesh should be symmetrical, rig-ready, and support facial animation. Include 4K PBR textures (albedo, normal, roughness, metallic) and separate UV islands for body and face. Keep polycount within 50k–100k for real-time performance. FBX or GLB format preferred" - 免费下载由@sevkitamturk15使用Meshy AI生成的3D模型