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a low-poly 3D rat character mesh suitable for PS2-style games, optimized for animation. The rat should have a stylized semi-realistic body shape with exaggerated gestures — standing upright on two legs, with a long tail, large ears, and detailed paws. Keep poly count low (under 2,000 tris). Head, jaw, arms, legs, and tail should be properly separated or rigging-friendly.

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7 miesięcy temu
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a low-poly 3D rat character mesh suitable for PS2-style games, optimized for animation. The rat should have a stylized semi-realistic body shape with exaggerated gestures — standing upright on two legs, with a long tail, large ears, and detailed paws. Keep poly count low (under 2,000 tris). Head, jaw, arms, legs, and tail should be properly separated or rigging-friendly.



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