Generate a stylized sci-fi 3×3 Genetic Upgrade Chamber for a 2.5D roguelike city. Futuristic lab with bio-chambers, glowing containment tubes, reinforced metallic walls, visible conduits, and control consoles. Sharp readable top-down silhouette, modular for grid placement. Mid-poly 3k–12k tris, clean manifold geometry, pivot at bottom center. PBR materials: metal, glass, concrete, carbon panels. Subtle neon lines (blue/purple/teal) along tubes and consoles. No floating geometry, normals outward. GLB output, optimized meshes, UVs ready. Include small decals, lab symbols, and upgrade indicators.
Meshy 6 Preview
CC0
2 dni temu
Monit modelowy
Generate a stylized sci-fi 3×3 Genetic Upgrade Chamber for a 2.5D roguelike city. Futuristic lab with bio-chambers, glowing containment tubes, reinforced metallic walls, visible conduits, and control consoles. Sharp readable top-down silhouette, modular for grid placement. Mid-poly 3k–12k tris, clean manifold geometry, pivot at bottom center. PBR materials: metal, glass, concrete, carbon panels. Subtle neon lines (blue/purple/teal) along tubes and consoles. No floating geometry, normals outward. GLB output, optimized meshes, UVs ready. Include small decals, lab symbols, and upgrade indicators.
Monit o teksturę
Create full PBR textures for sci-fi Genetic Upgrade Chamber. Include Base Color, Metallic, Roughness, Normal, Ambient Occlusion maps. Metals, glass, concrete, carbon panels. Neon accents for tubes and consoles in blue/purple/teal. Add lab decals, bio-chamber symbols, and interface panels. Optimized for 2.5D top-down readability. Avoid overlapping UVs. No emissive lights in this pass. Textures highlight walls, consoles, tubes, and floor details.
0 Comments