Game-ready 3D character model: “Ashen Oath Knight”, full-body, front-facing, natural A-pose, neutral stance, closed mouth. Tall, broad-shouldered human warrior in battered late-medieval plate: asymmetrical pauldrons (left larger with deep gouges), ribbed breastplate with cracked enamel insets, layered fauld plates, chainmail visible at armpits and inner thighs. Helmet: closed visor with a narrow T-slit, soot-stained edges, no horns. Cloth: a short, tattered oath-tabard split at the waist, scorched hem, stitched repairs. Leather: thick belt with square buckle, two pouches, strap loops (no weapons). Surface story: heavy ash buildup in creases, rust freckles, scraped edges to bare steel, dried mud on greaves. Palette: blackened steel, charcoal cloth, muted crimson stains, dull brass buckles.
Meshy 6 (Geometria) + Meshy 6 Preview (Tekstura)
CC0
9 godzin temu
Podpowiedź
Game-ready 3D character model: “Ashen Oath Knight”, full-body, front-facing, natural A-pose, neutral stance, closed mouth. Tall, broad-shouldered human warrior in battered late-medieval plate: asymmetrical pauldrons (left larger with deep gouges), ribbed breastplate with cracked enamel insets, layered fauld plates, chainmail visible at armpits and inner thighs. Helmet: closed visor with a narrow T-slit, soot-stained edges, no horns. Cloth: a short, tattered oath-tabard split at the waist, scorched hem, stitched repairs. Leather: thick belt with square buckle, two pouches, strap loops (no weapons). Surface story: heavy ash buildup in creases, rust freckles, scraped edges to bare steel, dried mud on greaves. Palette: blackened steel, charcoal cloth, muted crimson stains, dull brass buckles.
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