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fishing rod with a long, thin, slightly flexible body. The rod should taper towards the tip and have a handle at the base, which is slightly thicker and textured for grip. Include line guides along the length of the rod, evenly spaced and decreasing in size towards the tip. The model should also feature a fishing reel near the handle, with a spool, crank, and support bracket. The overall design should be realistic and optimized for use in a 3D game engine like Unity

Meshy-4
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7 месяцев назад
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fishing rod with a long, thin, slightly flexible body. The rod should taper towards the tip and have a handle at the base, which is slightly thicker and textured for grip. Include line guides along the length of the rod, evenly spaced and decreasing in size towards the tip. The model should also feature a fishing reel near the handle, with a spool, crank, and support bracket. The overall design should be realistic and optimized for use in a 3D game engine like Unity
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«fishing rod with a long, thin, slightly flexible body. The rod should taper towards the tip and have a handle at the base, which is slightly thicker and textured for grip. Include line guides along the length of the rod, evenly spaced and decreasing in size towards the tip. The model should also feature a fishing reel near the handle, with a spool, crank, and support bracket. The overall design should be realistic and optimized for use in a 3D game engine like Unity» — Загрузите бесплатные 3D-модели, созданные @jevindubiyanwila9 с помощью Meshy AI.