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Object: Galactic Siren — “Pixel Vex: Chaos Protocol” Material: Cubic neon plastic blocks, digital chrome overlays, voxelized plasma emitters, translucent pixel fabrics Shape/Form: Blocky form retaining hourglass silhouette, square pauldron armor, segmented arms and boots; static pixel flame hair; left arm a glowing cuboid cannon Color Scheme: Bright yellow-orange with red flare particles, deep purple cape made of semi-transparent voxel layers, black outline cubes Texture Details: Flat-tone voxel shading with simplified emission surfaces, hard edge pixel transitions Style: Voxel (Minecraft x Borderlands hybrid) Reference Models: Inspired by Hyper Light Drifter aesthetics + Borderlands cel-shading, with a bit of Bit.Trip Runner

1 settimana fa
Prompt
Object: Galactic Siren — “Pixel Vex: Chaos Protocol” Material: Cubic neon plastic blocks, digital chrome overlays, voxelized plasma emitters, translucent pixel fabrics Shape/Form: Blocky form retaining hourglass silhouette, square pauldron armor, segmented arms and boots; static pixel flame hair; left arm a glowing cuboid cannon Color Scheme: Bright yellow-orange with red flare particles, deep purple cape made of semi-transparent voxel layers, black outline cubes Texture Details: Flat-tone voxel shading with simplified emission surfaces, hard edge pixel transitions Style: Voxel (Minecraft x Borderlands hybrid) Reference Models: Inspired by Hyper Light Drifter aesthetics + Borderlands cel-shading, with a bit of Bit.Trip Runner
Modello di seme
1772301746
Semi di Texture
1187293618
"Object: Galactic Siren — “Pixel Vex: Chaos Protocol” Material: Cubic neon plastic blocks, digital chrome overlays, voxelized plasma emitters, translucent pixel fabrics Shape/Form: Blocky form retaining hourglass silhouette, square pauldron armor, segmented arms and boots; static pixel flame hair; left arm a glowing cuboid cannon Color Scheme: Bright yellow-orange with red flare particles, deep purple cape made of semi-transparent voxel layers, black outline cubes Texture Details: Flat-tone voxel shading with simplified emission surfaces, hard edge pixel transitions Style: Voxel (Minecraft x Borderlands hybrid) Reference Models: Inspired by Hyper Light Drifter aesthetics + Borderlands cel-shading, with a bit of Bit.Trip Runner" - Scarica gratuitamente modelli 3D generati con Meshy AI da @codiejanderson