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Generate a realistic 3D ground object. The ground should be flat and slightly uneven, resembling natural terrain. It should have a detailed texture with small bumps, cracks, and realistic dirt patterns. Optionally, add some scattered grass patches and subtle elevation changes to make it more natural. The object should be optimized for use in 3D environments such as gaming or simulation., Stylized, Fantasy, Highly Detailed, Ceramic

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il y a 6 mois
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Generate a realistic 3D ground object. The ground should be flat and slightly uneven, resembling natural terrain. It should have a detailed texture with small bumps, cracks, and realistic dirt patterns. Optionally, add some scattered grass patches and subtle elevation changes to make it more natural. The object should be optimized for use in 3D environments such as gaming or simulation., Stylized, Fantasy, Highly Detailed, Ceramic
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"Generate a realistic 3D ground object. The ground should be flat and slightly uneven, resembling natural terrain. It should have a detailed texture with small bumps, cracks, and realistic dirt patterns. Optionally, add some scattered grass patches and subtle elevation changes to make it more natural. The object should be optimized for use in 3D environments such as gaming or simulation., Stylized, Fantasy, Highly Detailed, Ceramic" - Téléchargez gratuitement des modèles 3D générés avec Meshy AI par @crimzonsd