Stylized anime character, cel-shaded, clean silhouette, preserve facial proportions from reference, low-to-medium polycount, output UV-mapped mesh (glTF/GLB).
Meshy 5
CC0
10 giờ trước
Nhắc nhở
Stylized anime character, cel-shaded, clean silhouette, preserve facial proportions from reference, low-to-medium polycount, output UV-mapped mesh (glTF/GLB).
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