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Generate a 3D mesh of a creature torso only, excluding the head, arms, legs, and any humanoid features like breasts. The torso should be a standalone segment designed for modular assembly, with a visible central spine, defined muscle structure, and clear anatomical connection points for limbs, neck, and tail. The topology must be clean and symmetrical for deformation and rigging. The aesthetic should be non-human, more alien or fantasy creature-like, with realistic anatomical feasibility.

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Mô hình nhắc nhở
Generate a 3D mesh of a creature torso only, excluding the head, arms, legs, and any humanoid features like breasts. The torso should be a standalone segment designed for modular assembly, with a visible central spine, defined muscle structure, and clear anatomical connection points for limbs, neck, and tail. The topology must be clean and symmetrical for deformation and rigging. The aesthetic should be non-human, more alien or fantasy creature-like, with realistic anatomical feasibility.
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Gory alien torso husk



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