Dark sci-fi biomechanical mutant creature. Two partially fused humanoid torsos sharing one pelvis and pair of legs, slightly twisted posture. Organic red skin mixed with cybernetic implants, cables and metal plates. Two heads: one with damaged mechanical helmet and sensors, one exposed mutated head with tech implants. Right arm: cybernetic arm with long integrated blade replacing the forearm for melee combat. Left arm: forearm and hand fully replaced by compact bazooka-like launcher integrated into the arm, no hand. One leg partially mechanical with pistons, one organic mutated leg. Cyberpunk experimental bio-weapon style. Clean game-ready mesh, no floating parts, no intersections, properly connected geometry, good topology for rigging, PBR textures, neutral A-pose, 30–60k polys, suitable
Meshy-4
CC0
9 giờ trước
Nhắc nhở
Dark sci-fi biomechanical mutant creature. Two partially fused humanoid torsos sharing one pelvis and pair of legs, slightly twisted posture. Organic red skin mixed with cybernetic implants, cables and metal plates. Two heads: one with damaged mechanical helmet and sensors, one exposed mutated head with tech implants. Right arm: cybernetic arm with long integrated blade replacing the forearm for melee combat. Left arm: forearm and hand fully replaced by compact bazooka-like launcher integrated into the arm, no hand. One leg partially mechanical with pistons, one organic mutated leg. Cyberpunk experimental bio-weapon style. Clean game-ready mesh, no floating parts, no intersections, properly connected geometry, good topology for rigging, PBR textures, neutral A-pose, 30–60k polys, suitable
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