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Create a 3D model of a human male villager from Verdantis Nexus, standing approximately 6 feet tall. He has a Nordic appearance with olive skin, grey eyes, and medium-length dark brown hair. His build is toned and slender, reflecting a life of physical labor. Facial features include a square jaw and prominent cheekbones. Outfit is simple, practical villager attire: a beige cotton tunic, secured at the waist with ropes used as a belt, simple cloth boots, and plain leather bracers on the forearms. Pose should be neutral, standing naturally. Style is realistic, grounded in a subtropical underground village environment with earthy tones.

Meshy 6 (Geometria) + Meshy 6 Preview (Textura)
CC0
há 3 dias
Solicitação
Create a 3D model of a human male villager from Verdantis Nexus, standing approximately 6 feet tall. He has a Nordic appearance with olive skin, grey eyes, and medium-length dark brown hair. His build is toned and slender, reflecting a life of physical labor. Facial features include a square jaw and prominent cheekbones. Outfit is simple, practical villager attire: a beige cotton tunic, secured at the waist with ropes used as a belt, simple cloth boots, and plain leather bracers on the forearms. Pose should be neutral, standing naturally. Style is realistic, grounded in a subtropical underground village environment with earthy tones.



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"Create a 3D model of a human male villager from Verdantis Nexus, standing approximately 6 feet tall. He has a Nordic appearance with olive skin, grey eyes, and medium-length dark brown hair. His build is toned and slender, reflecting a life of physical labor. Facial features include a square jaw and prominent cheekbones. Outfit is simple, practical villager attire: a beige cotton tunic, secured at the waist with ropes used as a belt, simple cloth boots, and plain leather bracers on the forearms. Pose should be neutral, standing naturally. Style is realistic, grounded in a subtropical underground village environment with earthy tones." - Faça o download gratuito de modelos 3D gerados com Meshy AI por @VLADAN360