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A full-body 3D character model of Itachi Uchiha from the Naruto series, created in a stylized anime aesthetic but with high-quality detail. Specifications: Polycount: Optimized, medium-poly count for pc game Unreal Engine. The model should have clean topology and not be overly complex to avoid issues. Pose: The character must be in a strict T-pose to be ready for rigging. Textures: UVs should be unwrapped and non-overlapping. Character Details: Face: A calm, stoic expression. His eyes must clearly show the Mangekyō Sharingan pattern. Hair: His standard black hairstyle, parted in the middle with bangs that frame his face. Attire: He is wearing the standard Akatsuki cloak, which should be black with the iconic red cloud pattern. The cloak should have a high collar that comes up to his chin.

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A full-body 3D character model of Itachi Uchiha from the Naruto series, created in a stylized anime aesthetic but with high-quality detail. Specifications: Polycount: Optimized, medium-poly count for pc game Unreal Engine. The model should have clean topology and not be overly complex to avoid issues. Pose: The character must be in a strict T-pose to be ready for rigging. Textures: UVs should be unwrapped and non-overlapping. Character Details: Face: A calm, stoic expression. His eyes must clearly show the Mangekyō Sharingan pattern. Hair: His standard black hairstyle, parted in the middle with bangs that frame his face. Attire: He is wearing the standard Akatsuki cloak, which should be black with the iconic red cloud pattern. The cloak should have a high collar that comes up to his chin.
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