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Vampire A Lusth

9 uur geleden
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Vampire A Lusth
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Texture: Likely features organic, sinewy, or rough skin-like textures, resembling mutated flesh, with layered normal maps for detail like veins, cracks, or bone protrusions. It may have bump mapping to simulate muscle tension or deformity. Color: Typically, such elements are colored with: Deep reds or purples to convey blood, mutation, or internal tissue. Dark browns or grayish tones if it's bone-exposed or rotten. May include glowing accents (e.g., neon green or toxic yellow) if the punch has a magical or irradiated enhancement. Material Effects: Possibly uses Subsurface Scattering (SSS) to simulate skin translucency. Glossy or wet shaders for a slimy or visceral look.
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