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Create a rigged 3D Minecraft player model compatible with Blender. The model should be blocky and voxel-style, with separate body parts (head, torso, arms, legs), using standard Minecraft proportions. Texture maps should be UV-unwrapped and compatible with standard Minecraft skins (64x64). Output format should be .blend or .obj + .mtl + texture. Optional: Add basic armature rig for posing.

Meshy 5 Preview
CC0
6 bulan lalu
Arahan
Create a rigged 3D Minecraft player model compatible with Blender. The model should be blocky and voxel-style, with separate body parts (head, torso, arms, legs), using standard Minecraft proportions. Texture maps should be UV-unwrapped and compatible with standard Minecraft skins (64x64). Output format should be .blend or .obj + .mtl + texture. Optional: Add basic armature rig for posing.



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"Create a rigged 3D Minecraft player model compatible with Blender. The model should be blocky and voxel-style, with separate body parts (head, torso, arms, legs), using standard Minecraft proportions. Texture maps should be UV-unwrapped and compatible with standard Minecraft skins (64x64). Output format should be .blend or .obj + .mtl + texture. Optional: Add basic armature rig for posing. " - Muat turun model 3D percuma yang dihasilkan dengan Meshy AI oleh @mr.kaze0403