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A stylized 3D broken streetlight asset designed for a spooky urban delivery game. The pole should be bent, rusted, or cracked—suggesting long-term decay or supernatural damage. The lamp head should hang loosely or be shattered, with exposed wires, flickering bulbs, or glowing residue. Include optional environmental details like broken glass on the ground, faded warning tape, or cursed glyphs etched into the base. Use a dark, moody palette—grimy gray, rusted brown, and faint neon glow accents. Designed for third-person gameplay with clean topology and animation-ready geometry.

Meshy 5
CC0
1 bulan lalu
Arahan
A stylized 3D broken streetlight asset designed for a spooky urban delivery game. The pole should be bent, rusted, or cracked—suggesting long-term decay or supernatural damage. The lamp head should hang loosely or be shattered, with exposed wires, flickering bulbs, or glowing residue. Include optional environmental details like broken glass on the ground, faded warning tape, or cursed glyphs etched into the base. Use a dark, moody palette—grimy gray, rusted brown, and faint neon glow accents. Designed for third-person gameplay with clean topology and animation-ready geometry.



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