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"Create a hyper-realistic, high-poly 3D model using Blender. Focus on intricate detailing, physically accurate proportions, clean and optimized topology (quads only), and proper edge flow for smooth deformations. Use PBR (Physically Based Rendering) textures with 4K resolution (diffuse, normal, roughness, metallic, and ambient occlusion maps). Apply realistic material shaders (using Principled BSDF). Ensure perfect UV unwrapping, non-overlapping islands, and efficient texture packing. Set up high-quality lighting with HDRi environment and area lights for soft, natural shadows. Render using Cycles engine at 2000+ samples for photorealistic results. Maintain correct real-world scale, smooth shading with weighted normals, and include procedural details where possible.

Meshy 5
CC0
2 か月前
プロンプト
"Create a hyper-realistic, high-poly 3D model using Blender. Focus on intricate detailing, physically accurate proportions, clean and optimized topology (quads only), and proper edge flow for smooth deformations. Use PBR (Physically Based Rendering) textures with 4K resolution (diffuse, normal, roughness, metallic, and ambient occlusion maps). Apply realistic material shaders (using Principled BSDF). Ensure perfect UV unwrapping, non-overlapping islands, and efficient texture packing. Set up high-quality lighting with HDRi environment and area lights for soft, natural shadows. Render using Cycles engine at 2000+ samples for photorealistic results. Maintain correct real-world scale, smooth shading with weighted normals, and include procedural details where possible.
モデルシード
59013489
テクスチャシード
342954240
0コメント
""Create a hyper-realistic, high-poly 3D model using Blender. Focus on intricate detailing, physically accurate proportions, clean and optimized topology (quads only), and proper edge flow for smooth deformations. Use PBR (Physically Based Rendering) textures with 4K resolution (diffuse, normal, roughness, metallic, and ambient occlusion maps). Apply realistic material shaders (using Principled BSDF). Ensure perfect UV unwrapping, non-overlapping islands, and efficient texture packing. Set up high-quality lighting with HDRi environment and area lights for soft, natural shadows. Render using Cycles engine at 2000+ samples for photorealistic results. Maintain correct real-world scale, smooth shading with weighted normals, and include procedural details where possible." - @leooによって生成されたMeshy AIの無料3Dモデルをダウンロードしてください。