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"Low-poly realistic King Kong model for a mobile game. The model should have an optimized polygon count for real-time performance. It must be in a neutral T-pose or A-pose for proper rigging. The design should maintain clear gorilla-like features while being game-ready. No unnecessary high-poly details, clean topology, and proper edge loops for animation."f

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6 months ago
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"Low-poly realistic King Kong model for a mobile game. The model should have an optimized polygon count for real-time performance. It must be in a neutral T-pose or A-pose for proper rigging. The design should maintain clear gorilla-like features while being game-ready. No unnecessary high-poly details, clean topology, and proper edge loops for animation."f
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