Generate a stylized sci-fi 3×2 Memory Archive for a 2.5D roguelike city. Data storage facility with stacked server cores, reinforced metallic walls, conduits, terminals, and holographic data displays. Sharp readable top-down silhouette, modular for grid placement. Mid-poly 3k–12k tris, clean manifold geometry, pivot at bottom center. PBR materials: metal, glass, concrete, carbon panels. Subtle neon lines (blue/purple/teal) along conduits. No floating geometry, normals outward. GLB output, optimized meshes, UVs ready. Include small decals, data symbols, and warning icons.
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2 days ago
Model Prompt
Příklad modelu
Generate a stylized sci-fi 3×2 Memory Archive for a 2.5D roguelike city. Data storage facility with stacked server cores, reinforced metallic walls, conduits, terminals, and holographic data displays. Sharp readable top-down silhouette, modular for grid placement. Mid-poly 3k–12k tris, clean manifold geometry, pivot at bottom center. PBR materials: metal, glass, concrete, carbon panels. Subtle neon lines (blue/purple/teal) along conduits. No floating geometry, normals outward. GLB output, optimized meshes, UVs ready. Include small decals, data symbols, and warning icons.
Texturový podnět
Create full PBR textures for sci-fi Memory Archive. Include Base Color, Metallic, Roughness, Normal, Ambient Occlusion maps. Metals, glass, concrete, carbon panels. Neon accents along conduits in blue/purple/teal. Add data glyph decals, terminal panels, and caution markings. Optimized for 2.5D top-down readability. Avoid overlapping UVs. No emissive lights in this pass. Textures highlight walls, server stacks, conduits, and floors.
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