A realistic demonic female character in T-pose, designed for rigging and animation. She has pale ashen skin with visible dark veins, black eyes, and a twisted, menacing expression. Her body shows subtle deformation — slightly elongated fingers and limbs, thin frame, and tense muscles. She wears worn, torn realistic clothing (ripped shirt and damaged jeans). The lighting is soft and neutral, and the background is plain white. The model should be cleanly topologized, humanoid, fully symmetrical, with clear mesh definition suitable for rigging. No props, no background.
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CC0
2 weeks ago
Jméno
A realistic demonic female character in T-pose, designed for rigging and animation. She has pale ashen skin with visible dark veins, black eyes, and a twisted, menacing expression. Her body shows subtle deformation — slightly elongated fingers and limbs, thin frame, and tense muscles. She wears worn, torn realistic clothing (ripped shirt and damaged jeans). The lighting is soft and neutral, and the background is plain white. The model should be cleanly topologized, humanoid, fully symmetrical, with clear mesh definition suitable for rigging. No props, no background.
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