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Generate a hyper-realistic, high-resolution 3D head scan of a humanoid sea-creature pirate inspired by deep-sea fauna. The face should feature textured octopus-like tentacles instead of a beard, barnacle-covered skin, coral-like growths, and translucent membrane details. Eyes should be vivid, deep-sea blue with complex reflections. Use PBR materials for wet-look skin, realistic subsurface scattering, and fine micro-details on the epidermis (pores, algae patterns, scars). Lighting should be cinematic soft light from 45°, with realistic shadows and ambient occlusion for photogrammetry-quality accuracy. clean topology, 4K textures, photogrammetry, photorealism, ultra-detailed face, PBR textures, marine creature pirate, digital sculpt, high-quality 3D head model. #ocean#

Meshy 5 Preview
CC0
2 个月前
提示词
Generate a hyper-realistic, high-resolution 3D head scan of a humanoid sea-creature pirate inspired by deep-sea fauna. The face should feature textured octopus-like tentacles instead of a beard, barnacle-covered skin, coral-like growths, and translucent membrane details. Eyes should be vivid, deep-sea blue with complex reflections. Use PBR materials for wet-look skin, realistic subsurface scattering, and fine micro-details on the epidermis (pores, algae patterns, scars). Lighting should be cinematic soft light from 45°, with realistic shadows and ambient occlusion for photogrammetry-quality accuracy. clean topology, 4K textures, photogrammetry, photorealism, ultra-detailed face, PBR textures, marine creature pirate, digital sculpt, high-quality 3D head model. #ocean#
贴图图片
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模型种子
1913932437
贴图种子
2123323242
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"Generate a hyper-realistic, high-resolution 3D head scan of a humanoid sea-creature pirate inspired by deep-sea fauna. The face should feature textured octopus-like tentacles instead of a beard, barnacle-covered skin, coral-like growths, and translucent membrane details. Eyes should be vivid, deep-sea blue with complex reflections. Use PBR materials for wet-look skin, realistic subsurface scattering, and fine micro-details on the epidermis (pores, algae patterns, scars). Lighting should be cinematic soft light from 45°, with realistic shadows and ambient occlusion for photogrammetry-quality accuracy. clean topology, 4K textures, photogrammetry, photorealism, ultra-detailed face, PBR textures, marine creature pirate, digital sculpt, high-quality 3D head model. #ocean#" - 免费下载由@nhac1904使用Meshy AI生成的3D模型