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3D model, gritty low-fantasy human male thug/bandit. Full body character. Wearing poorly maintained, mismatched pieces of ragged leather armor over a simple, dirty tunic and trousers. General appearance should be unkempt, tough, and somewhat desperate. Features a scowling, hardened facial expression. Armed with a crude, heavy wooden club or a basic, functional iron mace. Focus on realistic textures of worn leather, roughspun, dirt-stained cloth, and unpolished wood/iron. Avoid overly heroic or clean appearances; should look like a common, low-level bandit.

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4 เดือนที่ผ่านมา
พร้อมท์
3D model, gritty low-fantasy human male thug/bandit. Full body character. Wearing poorly maintained, mismatched pieces of ragged leather armor over a simple, dirty tunic and trousers. General appearance should be unkempt, tough, and somewhat desperate. Features a scowling, hardened facial expression. Armed with a crude, heavy wooden club or a basic, functional iron mace. Focus on realistic textures of worn leather, roughspun, dirt-stained cloth, and unpolished wood/iron. Avoid overly heroic or clean appearances; should look like a common, low-level bandit.
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