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Design a humanoid entity with exaggerated anatomical proportions. It has a translucent body showing drifting bones and glowing tendrils beneath the skin. The head is faceless with an illuminated third eye dripping black fluid. Outfit it in shifting robes made of ethereal threads that change shape with proximity. Animate slow, jittery movements and glitchy shadows with time-delay effects.

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Design a humanoid entity with exaggerated anatomical proportions. It has a translucent body showing drifting bones and glowing tendrils beneath the skin. The head is faceless with an illuminated third eye dripping black fluid. Outfit it in shifting robes made of ethereal threads that change shape with proximity. Animate slow, jittery movements and glitchy shadows with time-delay effects.
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