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John Leeman, 31-year-old male protagonist, in a polished low-poly early-2000s game aesthetic (PS2 / early Xbox 360). Wears a black tactical exosuit with very subtle, matte yellow accents, layered over visible casual clothing: dark button-up shirt with fabric folds at joints and cargo pants partially integrated into the suit. Exosuit is segmented, angular, and restrained, with clean geometry, beveled edges, visible bolts, minimal normal-map use. Sandy brown, medium-length wavy hair; extremely subtle stubble (barely visible shadow). Includes pistol holsters, compact thrusters, and a small HUD visor. Hand-painted, slightly gritty low-res textures. No photorealism or modern nanotech. Strong early-2000s sci-fi action game vibe.

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John Leeman, 31-year-old male protagonist, in a polished low-poly early-2000s game aesthetic (PS2 / early Xbox 360). Wears a black tactical exosuit with very subtle, matte yellow accents, layered over visible casual clothing: dark button-up shirt with fabric folds at joints and cargo pants partially integrated into the suit. Exosuit is segmented, angular, and restrained, with clean geometry, beveled edges, visible bolts, minimal normal-map use. Sandy brown, medium-length wavy hair; extremely subtle stubble (barely visible shadow). Includes pistol holsters, compact thrusters, and a small HUD visor. Hand-painted, slightly gritty low-res textures. No photorealism or modern nanotech. Strong early-2000s sci-fi action game vibe.



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"John Leeman, 31-year-old male protagonist, in a polished low-poly early-2000s game aesthetic (PS2 / early Xbox 360). Wears a black tactical exosuit with very subtle, matte yellow accents, layered over visible casual clothing: dark button-up shirt with fabric folds at joints and cargo pants partially integrated into the suit. Exosuit is segmented, angular, and restrained, with clean geometry, beveled edges, visible bolts, minimal normal-map use. Sandy brown, medium-length wavy hair; extremely subtle stubble (barely visible shadow). Includes pistol holsters, compact thrusters, and a small HUD visor. Hand-painted, slightly gritty low-res textures. No photorealism or modern nanotech. Strong early-2000s sci-fi action game vibe." - Unduh model 3D gratis yang dihasilkan dengan Meshy AI oleh @bumbelbee437167