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Generate realistic 3D human hands in a first-person perspective, designed for a rhythm-based combat game. The hands should appear dynamic and expressive, ready to punch, block, or perform quick combat movements. Details: Style: Semi-realistic or stylized realistic (not too cartoonish, suitable for a mobile game) View: First-person camera (as if the player is looking at their own hands) Gender-neutral and lightly toned skin No gloves for now (bare hands) Clean and game-ready topology (optimized for animation and integration in Unity or Unreal Engine) Lighting: neutral studio lighting for clarity

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Generate realistic 3D human hands in a first-person perspective, designed for a rhythm-based combat game. The hands should appear dynamic and expressive, ready to punch, block, or perform quick combat movements. Details: Style: Semi-realistic or stylized realistic (not too cartoonish, suitable for a mobile game) View: First-person camera (as if the player is looking at their own hands) Gender-neutral and lightly toned skin No gloves for now (bare hands) Clean and game-ready topology (optimized for animation and integration in Unity or Unreal Engine) Lighting: neutral studio lighting for clarity
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