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Create a fully rigged 3D character for a post-apocalyptic survival game with semi-realistic graphics inspired by State of Decay 2. The character is a rugged survivor with a lean build, short unkempt hair, and a weathered face showing scars and dirt. Dressed in modular, torn clothing (jacket, cargo pants, scuffed boots), with accessories like a backpack, utility belt, and bandana. Optimized for Unreal Engine 5, with clean topology, 2K textures, and compatible with humanoid skeletons for animation

Meshy-4
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Create a fully rigged 3D character for a post-apocalyptic survival game with semi-realistic graphics inspired by State of Decay 2. The character is a rugged survivor with a lean build, short unkempt hair, and a weathered face showing scars and dirt. Dressed in modular, torn clothing (jacket, cargo pants, scuffed boots), with accessories like a backpack, utility belt, and bandana. Optimized for Unreal Engine 5, with clean topology, 2K textures, and compatible with humanoid skeletons for animation
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