Humanoid anthropomorphic biomechanical character. Human-like body proportions, upright bipedal stance. Canine head with elongated muzzle and long, elongated drooping ears. Slim but powerful humanoid torso, defined shoulders and arms, digitigrade legs. Body constructed from synthetic muscle fibers and dark biomechanical plating. Exposed biomechanical spine and rib structures integrated into the torso. Mechanical joints, visible cables, pistons, and embedded glowing lines. Smooth organic-mechanical transition, high-tech biomech aesthetic. Neutral standing pose, symmetrical, arms relaxed at sides. Requirement: Clearly humanoid anatomy, NOT feral, emphasize biomechanical construction and anthro proportions.
Meshy 6 (Geometrie) + Meshy 6 Preview (Textur)
CC0
vor 2 Wochen
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Humanoid anthropomorphic biomechanical character.
Human-like body proportions, upright bipedal stance.
Canine head with elongated muzzle and long, elongated drooping ears.
Slim but powerful humanoid torso, defined shoulders and arms, digitigrade legs.
Body constructed from synthetic muscle fibers and dark biomechanical plating.
Exposed biomechanical spine and rib structures integrated into the torso.
Mechanical joints, visible cables, pistons, and embedded glowing lines.
Smooth organic-mechanical transition, high-tech biomech aesthetic.
Neutral standing pose, symmetrical, arms relaxed at sides.
Requirement: Clearly humanoid anatomy, NOT feral, emphasize biomechanical construction and anthro proportions.
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