Create an original high-detail 3D full-head royal helmet for a game avatar. Style: elite, luxury, high-status. Shape: fully enclosed helmet covering the entire head, smooth rounded shell with layered segmented panels and a refined visor or mask plate. NO spikes, NO horns, NO sharp crown points, NO V shapes. Details: central gem crest or thin halo ring, clean symmetrical geometry. Materials: matte black obsidian metal with brushed gold trim. Accents: subtle emissive violet glow. Game-ready, optimized topology, wearable head accessory.
Meshy 6 (Geometrie) + Meshy 6 Preview (Textur)
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Modellaufforderung
Create an original high-detail 3D full-head royal helmet for a game avatar.
Style: elite, luxury, high-status.
Shape: fully enclosed helmet covering the entire head, smooth rounded shell with layered segmented panels and a refined visor or mask plate.
NO spikes, NO horns, NO sharp crown points, NO V shapes.
Details: central gem crest or thin halo ring, clean symmetrical geometry.
Materials: matte black obsidian metal with brushed gold trim.
Accents: subtle emissive violet glow.
Game-ready, optimized topology, wearable head accessory.
Texturaufforderung
Style: elite, luxury, high-status.
segmented panels and a refined visor or mask plate.
Details: central gem crest or thin halo ring, clean symmetrical geometry.
Materials: matte black obsidian metal with brushed gold trim.
Accents: subtle emissive violet glow.
Game-ready, optimized topology, wearable head accessory.
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