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Create a detailed 3D model of a "uomo d'armi" for game rendering. He wears a black wide-brimmed hat and a thick black beard. His outfit includes a black jacket with brown leather accents, a red buttoned shirt, and a brown belt with a gold buckle. Dark trousers . The model should feature vivid colors, soft shadows, and warm lighting for realism. The style is slightly exaggerated yet intricately detailed, showcasing a dominant stance, clenched fists, and a menacing glare.

Meshy-4
CC0
vor 9 Monaten
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Create a detailed 3D model of a "uomo d'armi" for game rendering. He wears a black wide-brimmed hat and a thick black beard. His outfit includes a black jacket with brown leather accents, a red buttoned shirt, and a brown belt with a gold buckle. Dark trousers . The model should feature vivid colors, soft shadows, and warm lighting for realism. The style is slightly exaggerated yet intricately detailed, showcasing a dominant stance, clenched fists, and a menacing glare.



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