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A realistic 3D ant model designed for a simulation game. Biologically accurate proportions: segmented body (head, thorax, abdomen), six articulated legs, visible mandibles, antennae with joints. Neutral pose, symmetrical, standing on a flat plane. Clean topology, low to medium polycount, optimized for real-time rendering. No stylization, no cartoon features. Matte dark brown exoskeleton with subtle surface detail. No textures baked into lighting. Single object, centered, facing forward. Plain background.

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vor 2 Tagen
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A realistic 3D ant model designed for a simulation game. Biologically accurate proportions: segmented body (head, thorax, abdomen), six articulated legs, visible mandibles, antennae with joints. Neutral pose, symmetrical, standing on a flat plane. Clean topology, low to medium polycount, optimized for real-time rendering. No stylization, no cartoon features. Matte dark brown exoskeleton with subtle surface detail. No textures baked into lighting. Single object, centered, facing forward. Plain background.



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