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Create a stylized 3D isometric ruined stone wall (game prop) in the same League of Legends / Supervive-inspired hand-painted + cel-shaded art direction. Design a broken, partially collapsed wall segment with chunky readable stone blocks, missing sections, uneven top, and exposed inner stones. Add blue glowing seepage (“ooze”) flowing from cracks and between stones, pooling lightly at ledges—magical, not liquid slime. Use clean planes, slightly exaggerated bevels, soft gradient ramp shading, crisp ambient occlusion, subtle outline accents, and clear edge highlights. Materials: warm gray stone with weathered chips and moss hints; ooze color: saturated cyan/blue with gentle emissive glow and controlled bloom. Game-ready, medium-high detail, clear silhouette, consistent isometric/top-down ligh

Meshy-4
CC0
6 gün önce
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Create a stylized 3D isometric ruined stone wall (game prop) in the same League of Legends / Supervive-inspired hand-painted + cel-shaded art direction. Design a broken, partially collapsed wall segment with chunky readable stone blocks, missing sections, uneven top, and exposed inner stones. Add blue glowing seepage (“ooze”) flowing from cracks and between stones, pooling lightly at ledges—magical, not liquid slime. Use clean planes, slightly exaggerated bevels, soft gradient ramp shading, crisp ambient occlusion, subtle outline accents, and clear edge highlights. Materials: warm gray stone with weathered chips and moss hints; ooze color: saturated cyan/blue with gentle emissive glow and controlled bloom. Game-ready, medium-high detail, clear silhouette, consistent isometric/top-down ligh



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"Create a stylized 3D isometric ruined stone wall (game prop) in the same League of Legends / Supervive-inspired hand-painted + cel-shaded art direction. Design a broken, partially collapsed wall segment with chunky readable stone blocks, missing sections, uneven top, and exposed inner stones. Add blue glowing seepage (“ooze”) flowing from cracks and between stones, pooling lightly at ledges—magical, not liquid slime. Use clean planes, slightly exaggerated bevels, soft gradient ramp shading, crisp ambient occlusion, subtle outline accents, and clear edge highlights. Materials: warm gray stone with weathered chips and moss hints; ooze color: saturated cyan/blue with gentle emissive glow and controlled bloom. Game-ready, medium-high detail, clear silhouette, consistent isometric/top-down ligh" - @GZod tarafından Meshy AI ile oluşturulan ücretsiz 3D modelleri indirin.