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"Design a 3D enemy for a first-person shooter where the player uses throwable cards as weapons. The enemy should have a unique appearance and behavior that fits a card-throwing combat style. Focus on a balance between challenging and fun gameplay. Include details like movement patterns, weak points, and a visual theme that aligns with the card-based mechanic."

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"Design a 3D enemy for a first-person shooter where the player uses throwable cards as weapons. The enemy should have a unique appearance and behavior that fits a card-throwing combat style. Focus on a balance between challenging and fun gameplay. Include details like movement patterns, weak points, and a visual theme that aligns with the card-based mechanic."
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