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cell shaded 2-door classic sports car, highest-quality clean mesh, optimized topology for Unity3D game engine, low to mid poly count, proper edge flow with straight lines, four visible doors with handles, realistic proportions, aerodynamic body, separated wheels with detailed aluminum rims, clean UV mapping, game asset style, dark orange paint with black trim, no interior, light tinted glass, smoothest shading, PBR-ready textures, front and rear lights defined, exhaust tips defined and silver, centered on world origin, wheels on ground plane, no background

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4 tygodnie temu
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cell shaded 2-door classic sports car, highest-quality clean mesh, optimized topology for Unity3D game engine, low to mid poly count, proper edge flow with straight lines, four visible doors with handles, realistic proportions, aerodynamic body, separated wheels with detailed aluminum rims, clean UV mapping, game asset style, dark orange paint with black trim, no interior, light tinted glass, smoothest shading, PBR-ready textures, front and rear lights defined, exhaust tips defined and silver, centered on world origin, wheels on ground plane, no background
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