/generate an ultra-realistic 3D mesh of a full body Old Diving Suit, worn many times, emphasizing fine geometric detail, accurate proportions, and physically plausible surface structures. The mesh should include natural imperfections (such as wear, scratches, dents, or irregularities) to enhance realism. Prioritize clean topology suitable for close-up rendering and realistic lighting. Texturing and material cues (like roughness, bump, or displacement features) should be clearly inferred from the geometry
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/generate an ultra-realistic 3D mesh of a full body Old Diving Suit, worn many times, emphasizing fine geometric detail, accurate proportions, and physically plausible surface structures. The mesh should include natural imperfections (such as wear, scratches, dents, or irregularities) to enhance realism. Prioritize clean topology suitable for close-up rendering and realistic lighting. Texturing and material cues (like roughness, bump, or displacement features) should be clearly inferred from the geometry
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