Static environmental enemy that attaches to surfaces. Barnacle creature with amphibious traits, 800 polys. Cone-shaped body with circular mouth full of teeth. Multiple bioluminescent tentacles around rim. Base has root-like structures that dig into surfaces. Two states: closed (camouflaged) and open (attacking). PBR materials: wet chitin shell, fleshy interior. Decoration that becomes enemy when approached. Easy to place on walls, rocks, ship hulls. Animated parts: tentacle wave, mouth open/close.
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4 일 전
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Static environmental enemy that attaches to surfaces.
Barnacle creature with amphibious traits, 800 polys.
Cone-shaped body with circular mouth full of teeth.
Multiple bioluminescent tentacles around rim.
Base has root-like structures that dig into surfaces.
Two states: closed (camouflaged) and open (attacking).
PBR materials: wet chitin shell, fleshy interior.
Decoration that becomes enemy when approached.
Easy to place on walls, rocks, ship hulls.
Animated parts: tentacle wave, mouth open/close.
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