"Create a hyper-realistic, high-poly 3D model using Blender. Focus on intricate detailing, physically accurate proportions, clean and optimized topology (quads only), and proper edge flow for smooth deformations. Use PBR (Physically Based Rendering) textures with 4K resolution (diffuse, normal, roughness, metallic, and ambient occlusion maps). Apply realistic material shaders (using Principled BSDF). Ensure perfect UV unwrapping, non-overlapping islands, and efficient texture packing. Set up high-quality lighting with HDRi environment and area lights for soft, natural shadows. Render using Cycles engine at 2000+ samples for photorealistic results. Maintain correct real-world scale, smooth shading with weighted normals, and include procedural details where possible.
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"Create a hyper-realistic, high-poly 3D model using Blender. Focus on intricate detailing, physically accurate proportions, clean and optimized topology (quads only), and proper edge flow for smooth deformations. Use PBR (Physically Based Rendering) textures with 4K resolution (diffuse, normal, roughness, metallic, and ambient occlusion maps). Apply realistic material shaders (using Principled BSDF). Ensure perfect UV unwrapping, non-overlapping islands, and efficient texture packing. Set up high-quality lighting with HDRi environment and area lights for soft, natural shadows. Render using Cycles engine at 2000+ samples for photorealistic results. Maintain correct real-world scale, smooth shading with weighted normals, and include procedural details where possible.
Benih Model
59013489
Benih Tekstur
342954240