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> Create a clean, realistic 3D model of several long, narrow agricultural field strips placed side by side. Each strip should be 20 meters long and 2 meters wide, with a soil base 0.25 m thick. Use separate meshes for each strip. > > Add different grain crops on each strip: rye, barley, wheat, oats, spelt, and triticale. Represent crops as simplified geometry or particle-like vegetation with soft, natural variation, not high-detail plants. > > Soil material: dark brown, slightly rough, realistic ground texture. > Vegetation material: soft, low-contrast colors, natural gradients, no sharp details. > > Style: realistic but clean, low-contrast, low poly, soft transitions, similar to aerial agricultural visualization. >

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> Create a clean, realistic 3D model of several long, narrow agricultural field strips placed side by side. Each strip should be 20 meters long and 2 meters wide, with a soil base 0.25 m thick. Use separate meshes for each strip. > > Add different grain crops on each strip: rye, barley, wheat, oats, spelt, and triticale. Represent crops as simplified geometry or particle-like vegetation with soft, natural variation, not high-detail plants. > > Soil material: dark brown, slightly rough, realistic ground texture. > Vegetation material: soft, low-contrast colors, natural gradients, no sharp details. > > Style: realistic but clean, low-contrast, low poly, soft transitions, similar to aerial agricultural visualization. >
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