Uv 3D modely
Prozkoumejte 3D modely Uv generované pomocí Meshy. K dispozici ke stažení zdarma ve formátech STL, 3MF, FBX, GLB, OBJ a USDZ pro 3D tisk, vývoj her a další. S Meshy můžete také zdarma vytvářet vlastní 3D modely Uv pomocí textu nebo obrázků!

Realistic household prop for VR game. Simple, clean shapes, no logos or text. Readable at a glance, slightly stylized realism. Correct real-world scale (cm). Game-ready low/medium poly, clean topology, no micro-geometry. UV unwrapped, consistent texel density. PBR workflow (BaseColor, Normal, Roughness, Metallic, AO). Pivot placed for natural interaction (floor or hinge). Designed for construction gameplay clarity. Single bed frame, simple rectangular form, low headboard. Mattress as separate mesh.
Realistic household prop for VR game. Simple, clean shapes, no logos or text. Readable at a glance, slightly stylized realism. Correct real-world scale (cm). Game-ready low/medium poly, clean topology, no micro-geometry. UV unwrapped, consistent texel density. PBR workflow (BaseColor, Normal, Roughness, Metallic, AO). Pivot placed for natural interaction (floor or hinge). Designed for construction gameplay clarity. Single bed frame, simple rectangular form, low headboard. Mattress as separate mesh.

Stylized low-poly scrap metal plate collectible for a mobile recycling game. Create one small flat bent metal plate, slightly curved, with rounded safe corners and a simple readable silhouette from a top-down portrait camera. It should look like harmless recyclable metal scrap found in an industrial cleanup zone, not a weapon, not a blade, not a sharp tool. Use chunky mobile-friendly proportions, simple dents, clean cartoon geometry, centered single object, optimized for Unity URP. Absolutely no text, no fake text, no letters, no numbers, no logo, no brand, no label, no barcode, no sticker, no symbol, no warning mark, no decal, no printed pattern, no sharp dangerous edges, no realistic rust, no background.
Stylized low-poly scrap metal plate collectible for a mobile recycling game. Create one small flat bent metal plate, slightly curved, with rounded safe corners and a simple readable silhouette from a top-down portrait camera. It should look like harmless recyclable metal scrap found in an industrial cleanup zone, not a weapon, not a blade, not a sharp tool. Use chunky mobile-friendly proportions, simple dents, clean cartoon geometry, centered single object, optimized for Unity URP. Absolutely no text, no fake text, no letters, no numbers, no logo, no brand, no label, no barcode, no sticker, no symbol, no warning mark, no decal, no printed pattern, no sharp dangerous edges, no realistic rust, no background.

Realistic household prop for VR game. Simple, clean shapes, no logos or text. Readable at a glance, slightly stylized realism. Correct real-world scale (cm). Game-ready low/medium poly, clean topology, no micro-geometry. UV unwrapped, consistent texel density. PBR workflow (BaseColor, Normal, Roughness, Metallic, AO). Pivot placed for natural interaction (floor or hinge). Designed for construction gameplay clarity. Tall bookshelf, 5 shelves, simple vertical panels, optional thin back. Size ~80x30x180 cm.
Realistic household prop for VR game. Simple, clean shapes, no logos or text. Readable at a glance, slightly stylized realism. Correct real-world scale (cm). Game-ready low/medium poly, clean topology, no micro-geometry. UV unwrapped, consistent texel density. PBR workflow (BaseColor, Normal, Roughness, Metallic, AO). Pivot placed for natural interaction (floor or hinge). Designed for construction gameplay clarity. Tall bookshelf, 5 shelves, simple vertical panels, optional thin back. Size ~80x30x180 cm.

Create a game-ready FBX 3D model based on the reference image. Make a heroic adult female fantasy angel warrior with an athletic build, fully armored battle outfit, front-facing symmetrical stance, and large curved layered feather wings. Wings should have cream-gold upper feathers and mint/teal lower tips. Armor should be elegant fantasy style with gold, bronze, silver, and turquoise accents: shoulder guards, chest plate, bracers, waist armor, leg guards, and boots. Add a glowing star emblem on the chest plate. Style: semi-realistic mobile RPG/MOBA hero, noble and powerful, not sexualized. Requirements: clean topology, UV unwrapped, PBR textures, separate materials, game optimized, A-pose or T-pose, no background, no text, no watermark.
Create a game-ready FBX 3D model based on the reference image. Make a heroic adult female fantasy angel warrior with an athletic build, fully armored battle outfit, front-facing symmetrical stance, and large curved layered feather wings. Wings should have cream-gold upper feathers and mint/teal lower tips. Armor should be elegant fantasy style with gold, bronze, silver, and turquoise accents: shoulder guards, chest plate, bracers, waist armor, leg guards, and boots. Add a glowing star emblem on the chest plate. Style: semi-realistic mobile RPG/MOBA hero, noble and powerful, not sexualized. Requirements: clean topology, UV unwrapped, PBR textures, separate materials, game optimized, A-pose or T-pose, no background, no text, no watermark.

Create a stylized low poly 3D zombie for a game, inspired by classic casual zombie games. Large head, chunky geometric shapes, green skin, glowing yellow eyes, open mouth with a few teeth, torn beige shirt, ripped blue pants, oversized hands, simple feet, slightly hunched posture with arms extended forward. Target 2,000 triangles (maximum 2,500 triangles). Clean topology, optimized for mobile games, UV unwrapped, PBR materials, game-ready, T-pose, centered at world origin, suitable for rigging and animation. Avoid unnecessary small details or high-density geometry.
Create a stylized low poly 3D zombie for a game, inspired by classic casual zombie games. Large head, chunky geometric shapes, green skin, glowing yellow eyes, open mouth with a few teeth, torn beige shirt, ripped blue pants, oversized hands, simple feet, slightly hunched posture with arms extended forward. Target 2,000 triangles (maximum 2,500 triangles). Clean topology, optimized for mobile games, UV unwrapped, PBR materials, game-ready, T-pose, centered at world origin, suitable for rigging and animation. Avoid unnecessary small details or high-density geometry.

可綁骨架的風格化3D女性遊戲角色,乾淨素體優先,A姿勢,中立站姿,全身可見,身體直立,雙腳與肩同寬,雙臂自然下放並稍微離開身體。一顆頭、一條脖子、一個軀幹、兩條完整手臂、兩條完整腿、兩隻手、兩隻腳。每隻手必須有五根清楚分開的手指與一根拇指,不可黏指、少指、手套手。雙腿分開,膝蓋、腳踝、腳掌清楚可見,腳掌平放地面。臉部為乾淨動漫娃娃風,大眼但眼睛結構正確:兩顆球形眼球,上下眼瞼包覆眼球,內外眼角清楚,虹膜與瞳孔是眼球表面貼圖,不是凹洞。小鼻子、小嘴唇、柔和臉型。只穿簡單貼身服裝與短袖,不要長袍、裙子、披風、翅膀、光環、飾品。左右對稱,關節清楚,適合綁骨架。不要斷肢、缺肢、畸形眼、黏手、布殼身體、隱藏手腳、額外肢體、文字。僅用於現有風格化3D女性模型的紋理重繪。完整保留模型網格、姿勢、臉型、大眼、小鼻、小嘴、髮型、手指、四肢與所有幾何結構,不可轉成真人照片臉。目標是高級動漫娃娃風遊戲皮膚,水潤、柔軟、有彈性、鮮活,不是紙扎人、蠟像、塑膠臉或死白假臉。膚色使用溫暖象牙桃色,臉頰、鼻尖、眼瞼、耳朵、下巴、肩膀加入柔和粉紅漸層。皮膚要平滑但不死平,可有極細微色澤變化,但不要可見毛孔、皺紋、髒點。加入柔和次表面散射,額頭、鼻樑、顴骨、嘴唇、鎖骨有細緻柔亮高光。眼睛清澈有玻璃感,虹膜明亮,下眼瞼濕潤,眼緣微粉。嘴唇自然玫瑰粉漸層,邊界柔和,有輕微水潤高光。頭髮為深棕黑色,髮束乾淨,有柔順高光,不可灰白乾草化。高品質遊戲角色近距離貼圖,不要紙感、灰感、蠟感、恐怖谷、文字、水印。
可綁骨架的風格化3D女性遊戲角色,乾淨素體優先,A姿勢,中立站姿,全身可見,身體直立,雙腳與肩同寬,雙臂自然下放並稍微離開身體。一顆頭、一條脖子、一個軀幹、兩條完整手臂、兩條完整腿、兩隻手、兩隻腳。每隻手必須有五根清楚分開的手指與一根拇指,不可黏指、少指、手套手。雙腿分開,膝蓋、腳踝、腳掌清楚可見,腳掌平放地面。臉部為乾淨動漫娃娃風,大眼但眼睛結構正確:兩顆球形眼球,上下眼瞼包覆眼球,內外眼角清楚,虹膜與瞳孔是眼球表面貼圖,不是凹洞。小鼻子、小嘴唇、柔和臉型。只穿簡單貼身服裝與短袖,不要長袍、裙子、披風、翅膀、光環、飾品。左右對稱,關節清楚,適合綁骨架。不要斷肢、缺肢、畸形眼、黏手、布殼身體、隱藏手腳、額外肢體、文字。僅用於現有風格化3D女性模型的紋理重繪。完整保留模型網格、姿勢、臉型、大眼、小鼻、小嘴、髮型、手指、四肢與所有幾何結構,不可轉成真人照片臉。目標是高級動漫娃娃風遊戲皮膚,水潤、柔軟、有彈性、鮮活,不是紙扎人、蠟像、塑膠臉或死白假臉。膚色使用溫暖象牙桃色,臉頰、鼻尖、眼瞼、耳朵、下巴、肩膀加入柔和粉紅漸層。皮膚要平滑但不死平,可有極細微色澤變化,但不要可見毛孔、皺紋、髒點。加入柔和次表面散射,額頭、鼻樑、顴骨、嘴唇、鎖骨有細緻柔亮高光。眼睛清澈有玻璃感,虹膜明亮,下眼瞼濕潤,眼緣微粉。嘴唇自然玫瑰粉漸層,邊界柔和,有輕微水潤高光。頭髮為深棕黑色,髮束乾淨,有柔順高光,不可灰白乾草化。高品質遊戲角色近距離貼圖,不要紙感、灰感、蠟感、恐怖谷、文字、水印。

Realistic household prop for VR game. Simple, clean shapes, no logos or text. Readable at a glance, slightly stylized realism. Correct real-world scale (cm). Game-ready low/medium poly, clean topology, no micro-geometry. UV unwrapped, consistent texel density. PBR workflow (BaseColor, Normal, Roughness, Metallic, AO). Pivot placed for natural interaction (floor or hinge). Designed for construction gameplay clarity. Classic claw hammer, metal head, simple handle.
Realistic household prop for VR game. Simple, clean shapes, no logos or text. Readable at a glance, slightly stylized realism. Correct real-world scale (cm). Game-ready low/medium poly, clean topology, no micro-geometry. UV unwrapped, consistent texel density. PBR workflow (BaseColor, Normal, Roughness, Metallic, AO). Pivot placed for natural interaction (floor or hinge). Designed for construction gameplay clarity. Classic claw hammer, metal head, simple handle.
Často kladené otázky
Ano — všechny Uv 3D modely vytvořené na Meshy lze stáhnout zdarma. Nabízíme vysoce kvalitní AI-generované assety bezplatně.
Jistě. Předpřipravené Uv assety v naší galerii jsou vydány pod licencí CC0 (Creative Commons Zero) — jsou bez licenčních poplatků a bezpečné pro komerční projekty bez požadavku na uvedení autorství. Pozn.: Pokud si na Free plánu vygenerujete modely sami, jsou licencované pod CC BY 4.0 — umožňuje komerční použití, ale vyžaduje uvést Meshy.
Procházejte galerii volně. Vytvořením bezplatného účtu získáte okamžitý přístup ke stažení .STL, .OBJ a .FBX souborů pro jakýkoli Uv.
Stahování zahrnuje standardní formáty průmyslu: .STL (pro 3D tisk), .FBX (pro vývoj her), .OBJ (univerzální) a .GLB/.USDZ (pro AR/VR).
Ano, soubory .FBX a .OBJ jsou plně kompatibilní s Blenderem, Unity, Unreal Engine, Mayou a Cinema 4D.
Ano, model obsahuje PBR textury (Albedo, Normal, Roughness) vložené v .GLB souboru nebo dostupné jako samostatné mapy pro verzi .OBJ.
Ano, vyberte možnost souboru .STL pro uzavřenou síť optimalizovanou pro 3D tisk na FDM nebo SLA tiskárnách (např. Prusa nebo Anycubic).
V závislosti na póze mohou některé Uv modely vyžadovat podpěry. Doporučujeme použít automatické podpory ve vašem sliceru (Cura/PrusaSlicer) pro složité převisy.
Naše AI generuje optimalizované sítě. Tento Uv díky efektivní topologii vyhovuje pro real-time renderování ve hrách nebo mobilním AR.
Model je dodán jako statický mesh ve standardním T-pose nebo neutrální póze, což usnadňuje automatické vytvoření rigu nástroji jako Mixamo, AccuRIG nebo Blender Rigify.
Ano, model má AI-generované automatické rozvinutí UV, které zajišťuje správné použití textur bez natažení.
Pokud tento model není přesně to, co potřebujete, můžete použít Meshy AI Generator k vytvoření vlastního Uv z textu nebo obrázků během méně než jedné minuty.
Ano, topologie je dostatečně čistá pro sochání nebo úpravy v ZBrush nebo Blenderu, pokud potřebujete upravit detaily na Uv.
Začněte tvořit v 3D
Nevyžaduje se kreditní karta. Vytvořte svůj první 3D model za méně než minutu.
















