Gray 3D modely

Prozkoumejte 3D modely Gray generované pomocí Meshy. K dispozici ke stažení zdarma ve formátech STL, 3MF, FBX, GLB, OBJ a USDZ pro 3D tisk, vývoj her a další. S Meshy můžete také zdarma vytvářet vlastní 3D modely Gray pomocí textu nebo obrázků!

Potřebujete něco na míru? Použijte AI od Meshy a vytvořte si vlastní 3D modely Gray z textu nebo obrázků — rychle, zdarma a připravené k použití.

  • Formáty: .STL, .OBJ, .FBX, .GLB…
  • Kompatibilní s: Blender, Unity, Unreal Engine, Maya
  • Licence: Zdarma pro komerční použití
  • Styly: Realistický, Low Poly, Stylizovaný, Voxel

Two Clowns Dancing

3D model for Two Clowns Dancing3D model for Two Clowns Dancing

Adjustable Gray Desk Lamp

3D model for Adjustable Gray Desk Lamp3D model for Adjustable Gray Desk Lamp

Grey Colossus

3D model for Grey Colossus3D model for Grey Colossus

Eastern Grey Squirrel

3D model for Eastern Grey Squirrel3D model for Eastern Grey Squirrel

a weathered tree stump with visible roots extending from its base. The stump exhibits a rough, textured surface with deep, intricate grain patterns and natural imperfections, indicative of prolonged exposure to environmental elements. The coloration is predominantly a muted brown with shades of gray, suggesting the wood has aged or dried out over time. The roots are gnarled and spread outward, displaying a complex network that enhances the natural aesthetic. The background is a plain white, which isolates the stump and emphasizes its detailed structure. This image may serve as a representation of natural decay or be utilized for artistic or design purposes Overall, this is an absolute world-class masterpiece, boasting an aesthetically pleasing image with an impressive composition

3D model for a weathered tree stump with visible roots extending from its base. The stump exhibits a rough, textured surface with deep, intricate grain patterns and natural imperfections, indicative of prolonged exposure to environmental elements. The coloration is predominantly a muted brown with shades of gray, suggesting the wood has aged or dried out over time. The roots are gnarled and spread outward, displaying a complex network that enhances the natural aesthetic. The background is a plain white, which isolates the stump and emphasizes its detailed structure. This image may serve as a representation of natural decay or be utilized for artistic or design purposes Overall, this is an absolute world-class masterpiece, boasting an aesthetically pleasing image with an impressive composition3D model for a weathered tree stump with visible roots extending from its base. The stump exhibits a rough, textured surface with deep, intricate grain patterns and natural imperfections, indicative of prolonged exposure to environmental elements. The coloration is predominantly a muted brown with shades of gray, suggesting the wood has aged or dried out over time. The roots are gnarled and spread outward, displaying a complex network that enhances the natural aesthetic. The background is a plain white, which isolates the stump and emphasizes its detailed structure. This image may serve as a representation of natural decay or be utilized for artistic or design purposes Overall, this is an absolute world-class masterpiece, boasting an aesthetically pleasing image with an impressive composition

A rough, irregular stone, primarily composed of a granular mineral matrix. Its surface displays a varied texture, ranging from smooth, water-worn patches to jagged, sharp edges and crevices. The color is a muted gray, with hints of earthy browns and subtle greenish moss clinging to some depressions. Its overall shape is amorphous, a heavy, solid mass, cool and hard to the touch, with small embedded flecks of crystalline material.

3D model for A rough, irregular stone, primarily composed of a granular mineral matrix. Its surface displays a varied texture, ranging from smooth, water-worn patches to jagged, sharp edges and crevices. The color is a muted gray, with hints of earthy browns and subtle greenish moss clinging to some depressions. Its overall shape is amorphous, a heavy, solid mass, cool and hard to the touch, with small embedded flecks of crystalline material.3D model for A rough, irregular stone, primarily composed of a granular mineral matrix. Its surface displays a varied texture, ranging from smooth, water-worn patches to jagged, sharp edges and crevices. The color is a muted gray, with hints of earthy browns and subtle greenish moss clinging to some depressions. Its overall shape is amorphous, a heavy, solid mass, cool and hard to the touch, with small embedded flecks of crystalline material.

Stone_Wall, #PBR#

3D model for Stone_Wall, #PBR#3D model for Stone_Wall, #PBR#

Stone_Cube_PBR__0828101221_generate

3D model for Stone_Cube_PBR__0828101221_generate3D model for Stone_Cube_PBR__0828101221_generate

Rock Pattern Texture

3D model for Rock Pattern Texture3D model for Rock Pattern Texture

um alienigena masculino gray; o corpo robusto, detalhado; veste um uniforme de combate; em A pose; armado com uma rifle laser mediano na mão esquerda; as mãos meio distantes do corpo; estilo ultra realista; arte para jogo de computador mobile

3D model for um alienigena masculino gray; o corpo  robusto, detalhado; veste um uniforme de combate; em A pose;  armado com uma rifle laser mediano  na mão esquerda; as mãos meio distantes do corpo;  estilo ultra realista; arte para jogo de computador mobile3D model for um alienigena masculino gray; o corpo  robusto, detalhado; veste um uniforme de combate; em A pose;  armado com uma rifle laser mediano  na mão esquerda; as mãos meio distantes do corpo;  estilo ultra realista; arte para jogo de computador mobile

Cannonball Sphere

3D model for Cannonball Sphere3D model for Cannonball Sphere

Concrete Stairs Model

3D model for Concrete Stairs Model3D model for Concrete Stairs Model

grey mechanical claw in the style of an Overwatch character design, with black and orange details on a gray background

3D model for  grey mechanical claw in the style of an Overwatch character design, with black and orange details on a gray background3D model for  grey mechanical claw in the style of an Overwatch character design, with black and orange details on a gray background

realistic wildebeest

3D model for realistic wildebeest 
3D model for realistic wildebeest

realistic hippopotamus

3D model for realistic hippopotamus 3D model for realistic hippopotamus

Elephant Sculpture

3D model for Elephant Sculpture3D model for Elephant Sculpture

The sword has a straight, double-edged blade that slightly tapers to a point. It's not too wide, built for basic combat. The crossguard is a simple straight bar, nothing decorative. The grip is short, wrapped in worn leather, and ends with a round metal pommel. The blade and guard are dull gray steel with scratches and a rough-forged look—used, but still strong. Nothing shiny or polished, just a reliable, rugged weapon a commoner would carry.

3D model for The sword has a straight, double-edged blade that slightly tapers to a point. It's not too wide, built for basic combat. The crossguard is a simple straight bar, nothing decorative. The grip is short, wrapped in worn leather, and ends with a round metal pommel. The blade and guard are dull gray steel with scratches and a rough-forged look—used, but still strong. Nothing shiny or polished, just a reliable, rugged weapon a commoner would carry.3D model for The sword has a straight, double-edged blade that slightly tapers to a point. It's not too wide, built for basic combat. The crossguard is a simple straight bar, nothing decorative. The grip is short, wrapped in worn leather, and ends with a round metal pommel. The blade and guard are dull gray steel with scratches and a rough-forged look—used, but still strong. Nothing shiny or polished, just a reliable, rugged weapon a commoner would carry.

Ein natürlicher ineinandergreifender Bodenbelag als Textur, bestehend aus einer dunkelbraunen, erdigen Basis, in die zahlreiche unregelmäßige Steine und Kiesel unterschiedlicher Größe eingebettet sind. Die Steine sind überwiegend gräulich bis hellbraun, mit glatten, leicht abgenutzten Oberflächen und vielfältigen, meist länglichen oder ovalen Formen. Die umgebende Textur ist körnig und trocken, was dem Untergrund ein raues, unebenes und festes Aussehen verleiht, das an einen unbefestigten Weg oder Schotterboden erinnert.

3D model for Ein natürlicher ineinandergreifender Bodenbelag als Textur, bestehend aus einer dunkelbraunen, erdigen Basis, in die zahlreiche unregelmäßige Steine und Kiesel unterschiedlicher Größe eingebettet sind. Die Steine sind überwiegend gräulich bis hellbraun, mit glatten, leicht abgenutzten Oberflächen und vielfältigen, meist länglichen oder ovalen Formen. Die umgebende Textur ist körnig und trocken, was dem Untergrund ein raues, unebenes und festes Aussehen verleiht, das an einen unbefestigten Weg oder Schotterboden erinnert.3D model for Ein natürlicher ineinandergreifender Bodenbelag als Textur, bestehend aus einer dunkelbraunen, erdigen Basis, in die zahlreiche unregelmäßige Steine und Kiesel unterschiedlicher Größe eingebettet sind. Die Steine sind überwiegend gräulich bis hellbraun, mit glatten, leicht abgenutzten Oberflächen und vielfältigen, meist länglichen oder ovalen Formen. Die umgebende Textur ist körnig und trocken, was dem Untergrund ein raues, unebenes und festes Aussehen verleiht, das an einen unbefestigten Weg oder Schotterboden erinnert.

A MOON SPHERE WITH CRATERS, SPOOKY

3D model for A MOON SPHERE WITH CRATERS, SPOOKY
3D model for A MOON SPHERE WITH CRATERS, SPOOKY

Create a 4K game-ready realistic 3D model of a monumental stone archway The arch is light gray with classical detailing, coffered inner ceiling, atop rectangular stone pedestals, The scene is symmetrical and grounded on a dirt path leading into a treelined background. Capture natural stone textures highly detailed stone hand made realism., #arch#,

3D model for Create a 4K game-ready realistic 3D model of a monumental stone archway The arch is light gray with classical detailing, coffered inner ceiling,  atop rectangular stone pedestals, The scene is symmetrical and grounded on a dirt path leading into a treelined background. Capture natural stone textures highly detailed stone hand made realism., #arch#, 









3D model for Create a 4K game-ready realistic 3D model of a monumental stone archway The arch is light gray with classical detailing, coffered inner ceiling,  atop rectangular stone pedestals, The scene is symmetrical and grounded on a dirt path leading into a treelined background. Capture natural stone textures highly detailed stone hand made realism., #arch#,

Create an ultra-realistic, high-resolution 3D model of a Stone Castle. Textures should reflect shades of gray, brown, and tan with natural imperfections and a weathered finish. Maintain precise rock proportions, and detailed surface textures.

3D model for Create an ultra-realistic, high-resolution 3D model of a Stone Castle. Textures should reflect shades of gray, brown, and tan with natural imperfections and a weathered finish. Maintain precise rock proportions, and detailed surface textures.












3D model for Create an ultra-realistic, high-resolution 3D model of a Stone Castle. Textures should reflect shades of gray, brown, and tan with natural imperfections and a weathered finish. Maintain precise rock proportions, and detailed surface textures.

Object: Heavy Assault Guardian — “DOMEK, The Bastion Butcher” Material: Concrete-reinforced body armor, embedded scrap car hoods, energy-dampening ceramic plates, high-vis hazard paint Shape/Form: Massive, square silhouette; slab shoulders like highway dividers; steel jaw mask; both fists are magnetic pile-drivers; chained-down riot tower on his back Color Scheme: Construction yellow and cracked asphalt gray; glowing orange hazard lines; big bold inked edges and weathering strokes Texture Details: Fractured cement texture on forearms, dirt-smeared chest plate, glowing cracks along impact points Style: Cartoon (hyperbolic cel-shading with industrial mech detailing) Reference Models: Roadhog + Reinhardt + Blastoise (yeah, really)

3D model for Object: Heavy Assault Guardian — “DOMEK, The Bastion Butcher”

Material: Concrete-reinforced body armor, embedded scrap car hoods, energy-dampening ceramic plates, high-vis hazard paint

Shape/Form: Massive, square silhouette; slab shoulders like highway dividers; steel jaw mask; both fists are magnetic pile-drivers; chained-down riot tower on his back

Color Scheme: Construction yellow and cracked asphalt gray; glowing orange hazard lines; big bold inked edges and weathering strokes

Texture Details: Fractured cement texture on forearms, dirt-smeared chest plate, glowing cracks along impact points

Style: Cartoon (hyperbolic cel-shading with industrial mech detailing)
Reference Models: Roadhog + Reinhardt + Blastoise (yeah, really)3D model for Object: Heavy Assault Guardian — “DOMEK, The Bastion Butcher”

Material: Concrete-reinforced body armor, embedded scrap car hoods, energy-dampening ceramic plates, high-vis hazard paint

Shape/Form: Massive, square silhouette; slab shoulders like highway dividers; steel jaw mask; both fists are magnetic pile-drivers; chained-down riot tower on his back

Color Scheme: Construction yellow and cracked asphalt gray; glowing orange hazard lines; big bold inked edges and weathering strokes

Texture Details: Fractured cement texture on forearms, dirt-smeared chest plate, glowing cracks along impact points

Style: Cartoon (hyperbolic cel-shading with industrial mech detailing)
Reference Models: Roadhog + Reinhardt + Blastoise (yeah, really)

Object: Heavy Assault Guardian — “DOMEK, The Bastion Butcher” Material: Concrete-reinforced body armor, embedded scrap car hoods, energy-dampening ceramic plates, high-vis hazard paint Shape/Form: Massive, square silhouette; slab shoulders like highway dividers; steel jaw mask; both fists are magnetic pile-drivers; chained-down riot tower on his back Color Scheme: Construction yellow and cracked asphalt gray; glowing orange hazard lines; big bold inked edges and weathering strokes Texture Details: Fractured cement texture on forearms, dirt-smeared chest plate, glowing cracks along impact points Style: Cartoon (hyperbolic cel-shading with industrial mech detailing) Reference Models: Roadhog + Reinhardt + Blastoise (yeah, really)

3D model for Object: Heavy Assault Guardian — “DOMEK, The Bastion Butcher”

Material: Concrete-reinforced body armor, embedded scrap car hoods, energy-dampening ceramic plates, high-vis hazard paint

Shape/Form: Massive, square silhouette; slab shoulders like highway dividers; steel jaw mask; both fists are magnetic pile-drivers; chained-down riot tower on his back

Color Scheme: Construction yellow and cracked asphalt gray; glowing orange hazard lines; big bold inked edges and weathering strokes

Texture Details: Fractured cement texture on forearms, dirt-smeared chest plate, glowing cracks along impact points

Style: Cartoon (hyperbolic cel-shading with industrial mech detailing)
Reference Models: Roadhog + Reinhardt + Blastoise (yeah, really)3D model for Object: Heavy Assault Guardian — “DOMEK, The Bastion Butcher”

Material: Concrete-reinforced body armor, embedded scrap car hoods, energy-dampening ceramic plates, high-vis hazard paint

Shape/Form: Massive, square silhouette; slab shoulders like highway dividers; steel jaw mask; both fists are magnetic pile-drivers; chained-down riot tower on his back

Color Scheme: Construction yellow and cracked asphalt gray; glowing orange hazard lines; big bold inked edges and weathering strokes

Texture Details: Fractured cement texture on forearms, dirt-smeared chest plate, glowing cracks along impact points

Style: Cartoon (hyperbolic cel-shading with industrial mech detailing)
Reference Models: Roadhog + Reinhardt + Blastoise (yeah, really)

{ "Object": "low-poly Java backend dev avatar", "Material": "flat polygon surfaces and parchment-colored overlays", "Shape/Form": "bulky figure with triangular beard and flowing low-poly cape", "Color Scheme": "Java cup red, orange, and faded terminal gray", "Texture Details": "cape covered in low-res decompiled stack traces", "Style": "low-poly", "Environment/Use Context": "standing beside a memory heap battlefield", "Reference Models": "like a retired warrior from the JDK wars" }

3D model for {
  "Object": "low-poly Java backend dev avatar",
  "Material": "flat polygon surfaces and parchment-colored overlays",
  "Shape/Form": "bulky figure with triangular beard and flowing low-poly cape",
  "Color Scheme": "Java cup red, orange, and faded terminal gray",
  "Texture Details": "cape covered in low-res decompiled stack traces",
  "Style": "low-poly",
  "Environment/Use Context": "standing beside a memory heap battlefield",
  "Reference Models": "like a retired warrior from the JDK wars"
}
3D model for {
  "Object": "low-poly Java backend dev avatar",
  "Material": "flat polygon surfaces and parchment-colored overlays",
  "Shape/Form": "bulky figure with triangular beard and flowing low-poly cape",
  "Color Scheme": "Java cup red, orange, and faded terminal gray",
  "Texture Details": "cape covered in low-res decompiled stack traces",
  "Style": "low-poly",
  "Environment/Use Context": "standing beside a memory heap battlefield",
  "Reference Models": "like a retired warrior from the JDK wars"
}

empty weapon rack made of dark gray shiny metal, technologically advanced, empty slots to hold melee weapons, small dark purple energy crystal core on top enclosed on a tech container

3D model for empty weapon rack made of dark gray shiny metal, technologically advanced, empty slots to hold melee weapons, small dark purple energy crystal core on top enclosed on a tech container3D model for empty weapon rack made of dark gray shiny metal, technologically advanced, empty slots to hold melee weapons, small dark purple energy crystal core on top enclosed on a tech container

empty weapon rack made of dark gray shiny metal, technologically advanced, empty slots to hold melee weapons, small dark purple energy crystal core on top enclosed on a tech container

3D model for empty weapon rack made of dark gray shiny metal, technologically advanced, empty slots to hold melee weapons, small dark purple energy crystal core on top enclosed on a tech container3D model for empty weapon rack made of dark gray shiny metal, technologically advanced, empty slots to hold melee weapons, small dark purple energy crystal core on top enclosed on a tech container

Shark horse hybrid

3D model for Shark horse hybrid 3D model for Shark horse hybrid

Anomalocaris humanoid hybrid

3D model for Anomalocaris humanoid hybrid 3D model for Anomalocaris humanoid hybrid

A realistic 3D samurai warrior with longer ponytail dark hair, wearing a deep red gi and loose, gray hakama pants. His face is calm yet determined, with a subtle battle-worn look. A finely crafted katana rests in a worn wooden sheath at his side. His outfit has natural folds, detailed fabric textures, and slight weathering.

3D model for A realistic 3D samurai warrior with longer ponytail dark hair, wearing a deep red gi and loose, gray hakama pants. His face is calm yet determined, with a subtle battle-worn look. A finely crafted katana rests in a worn wooden sheath at his side. His outfit has natural folds, detailed fabric textures, and slight weathering.3D model for A realistic 3D samurai warrior with longer ponytail dark hair, wearing a deep red gi and loose, gray hakama pants. His face is calm yet determined, with a subtle battle-worn look. A finely crafted katana rests in a worn wooden sheath at his side. His outfit has natural folds, detailed fabric textures, and slight weathering.

An extremely detailed bust of old man Logan from the marvel comic book series weathered old and gray wolverine

3D model for An extremely detailed bust of old man Logan from the marvel comic book series weathered old and gray wolverine3D model for An extremely detailed bust of old man Logan from the marvel comic book series weathered old and gray wolverine

Beastly Roar

3D model for Beastly Roar3D model for Beastly Roar

Často kladené otázky

Ano — všechny Gray 3D modely vytvořené na Meshy lze stáhnout zdarma. Nabízíme vysoce kvalitní AI-generované assety bezplatně.

Jistě. Předpřipravené Gray assety v naší galerii jsou vydány pod licencí CC0 (Creative Commons Zero) — jsou bez licenčních poplatků a bezpečné pro komerční projekty bez požadavku na uvedení autorství. Pozn.: Pokud si na Free plánu vygenerujete modely sami, jsou licencované pod CC BY 4.0 — umožňuje komerční použití, ale vyžaduje uvést Meshy.

Procházejte galerii volně. Vytvořením bezplatného účtu získáte okamžitý přístup ke stažení .STL, .OBJ a .FBX souborů pro jakýkoli Gray.

Stahování zahrnuje standardní formáty průmyslu: .STL (pro 3D tisk), .FBX (pro vývoj her), .OBJ (univerzální) a .GLB/.USDZ (pro AR/VR).

Ano, soubory .FBX a .OBJ jsou plně kompatibilní s Blenderem, Unity, Unreal Engine, Mayou a Cinema 4D.

Ano, model obsahuje PBR textury (Albedo, Normal, Roughness) vložené v .GLB souboru nebo dostupné jako samostatné mapy pro verzi .OBJ.

Ano, vyberte možnost souboru .STL pro uzavřenou síť optimalizovanou pro 3D tisk na FDM nebo SLA tiskárnách (např. Prusa nebo Anycubic).

V závislosti na póze mohou některé Gray modely vyžadovat podpěry. Doporučujeme použít automatické podpory ve vašem sliceru (Cura/PrusaSlicer) pro složité převisy.

Naše AI generuje optimalizované sítě. Tento Gray díky efektivní topologii vyhovuje pro real-time renderování ve hrách nebo mobilním AR.

Model je dodán jako statický mesh ve standardním T-pose nebo neutrální póze, což usnadňuje automatické vytvoření rigu nástroji jako Mixamo, AccuRIG nebo Blender Rigify.

Ano, model má AI-generované automatické rozvinutí UV, které zajišťuje správné použití textur bez natažení.

Pokud tento model není přesně to, co potřebujete, můžete použít Meshy AI Generator k vytvoření vlastního Gray z textu nebo obrázků během méně než jedné minuty.

Ano, topologie je dostatečně čistá pro sochání nebo úpravy v ZBrush nebo Blenderu, pokud potřebujete upravit detaily na Gray.