Centipede 3D modely
Prozkoumejte 3D modely Centipede generované pomocí Meshy. K dispozici ke stažení zdarma ve formátech STL, 3MF, FBX, GLB, OBJ a USDZ pro 3D tisk, vývoj her a další. S Meshy můžete také zdarma vytvářet vlastní 3D modely Centipede pomocí textu nebo obrázků!
Potřebujete něco na míru? Použijte AI od Meshy a vytvořte si vlastní 3D modely Centipede z textu nebo obrázků — rychle, zdarma a připravené k použití.
- Formáty: .STL, .OBJ, .FBX, .GLB…
- Kompatibilní s: Blender, Unity, Unreal Engine, Maya
- Licence: Zdarma pro komerční použití
- Styly: Realistický, Low Poly, Stylizovaný, Voxel

A stylized 3D model of a Centipixel Worm designed as a segmented dungeon enemy for a fantasy-tech game. The creature’s body is a long chain of hard, jagged, pixel-glitching segments, each piece shifting with subtle scanline distortions. Its head is a menacing insectoid maw with glowing red eyes, chittering mandibles, and sharp data spikes protruding from its crown. Glowing blue lines pulse along its segments like corrupted circuit traces. As it slithers, small pixel fragments break off, dissolving into static before reforming behind it. It moves unpredictably with sudden lunges, burrowing into dungeon floors and walls. Designed as a mini-boss for corrupted catacomb areas. Stylized, Fantasy-Tech, Centipede Monster, Dungeon Enemy, Full Body, Highly Detailed, Legend of Zelda Inspired, A-Pose.
A stylized 3D model of a Centipixel Worm designed as a segmented dungeon enemy for a fantasy-tech game. The creature’s body is a long chain of hard, jagged, pixel-glitching segments, each piece shifting with subtle scanline distortions. Its head is a menacing insectoid maw with glowing red eyes, chittering mandibles, and sharp data spikes protruding from its crown. Glowing blue lines pulse along its segments like corrupted circuit traces. As it slithers, small pixel fragments break off, dissolving into static before reforming behind it. It moves unpredictably with sudden lunges, burrowing into dungeon floors and walls. Designed as a mini-boss for corrupted catacomb areas. Stylized, Fantasy-Tech, Centipede Monster, Dungeon Enemy, Full Body, Highly Detailed, Legend of Zelda Inspired, A-Pose.

Giant monstrous centipede. Extremely elongated segmented body, stretching long and narrow like a worm. Dozens of thin insect legs running along both sides, evenly spaced. Each leg sharp, clawed, jointed, moving in waves. Glossy armored chitin covering every segment. Head small compared to body, with many eyes and sharp biting mandibles, not crab claws. Long slimy tentacles emerging from mouth and thorax, writhing and reaching. Texture rough, glossy, slimy fluids. Dark brown and black body, faint green bioluminescent glow between segments. Horror tone, unnatural predator. Realistic, cinematic detail.
Giant monstrous centipede. Extremely elongated segmented body, stretching long and narrow like a worm. Dozens of thin insect legs running along both sides, evenly spaced. Each leg sharp, clawed, jointed, moving in waves. Glossy armored chitin covering every segment. Head small compared to body, with many eyes and sharp biting mandibles, not crab claws. Long slimy tentacles emerging from mouth and thorax, writhing and reaching. Texture rough, glossy, slimy fluids. Dark brown and black body, faint green bioluminescent glow between segments. Horror tone, unnatural predator. Realistic, cinematic detail.

Giant monstrous centipede. Extremely elongated segmented body, stretching long and narrow like a worm. Dozens of thin insect legs running along both sides, evenly spaced. Each leg sharp, clawed, jointed, moving in waves. Glossy armored chitin covering every segment. Head small compared to body, with many eyes and sharp biting mandibles, not crab claws. Long slimy tentacles emerging from mouth and thorax, writhing and reaching. Texture rough, glossy, slimy fluids. Dark brown and black body, faint green bioluminescent glow between segments. Horror tone, unnatural predator. Realistic, cinematic detail.
Giant monstrous centipede. Extremely elongated segmented body, stretching long and narrow like a worm. Dozens of thin insect legs running along both sides, evenly spaced. Each leg sharp, clawed, jointed, moving in waves. Glossy armored chitin covering every segment. Head small compared to body, with many eyes and sharp biting mandibles, not crab claws. Long slimy tentacles emerging from mouth and thorax, writhing and reaching. Texture rough, glossy, slimy fluids. Dark brown and black body, faint green bioluminescent glow between segments. Horror tone, unnatural predator. Realistic, cinematic detail.

game character humanoid centipede like woman, With tentacle hairstyle, iolite and ametrine color scales, she has blade hands, covered in minimalist tattered clothing, centipede body, vivid colores, wide open maw, angry scary face,
game character humanoid centipede like woman, With tentacle hairstyle, iolite and ametrine color scales, she has blade hands, covered in minimalist tattered clothing, centipede body, vivid colores, wide open maw, angry scary face,

game character humanoid centipede like woman, With tentacle hairstyle, iolite and ametrine color scales, she has blade hands, covered in minimalist tattered clothing, centipede body, vivid colores, wide open maw, angry scary face,
game character humanoid centipede like woman, With tentacle hairstyle, iolite and ametrine color scales, she has blade hands, covered in minimalist tattered clothing, centipede body, vivid colores, wide open maw, angry scary face,

Giant monstrous centipede. Extremely elongated segmented body, stretching long and narrow like a worm. Dozens of thin insect legs running along both sides, evenly spaced. Each leg sharp, clawed, jointed, moving in waves. Glossy armored chitin covering every segment. Head small compared to body, with many eyes and sharp biting mandibles, not crab claws. Long slimy tentacles emerging from mouth and thorax, writhing and reaching. Texture rough, glossy, slimy fluids. Dark brown and black body, faint green bioluminescent glow between segments. Horror tone, unnatural predator. Realistic, cinematic detail.
Giant monstrous centipede. Extremely elongated segmented body, stretching long and narrow like a worm. Dozens of thin insect legs running along both sides, evenly spaced. Each leg sharp, clawed, jointed, moving in waves. Glossy armored chitin covering every segment. Head small compared to body, with many eyes and sharp biting mandibles, not crab claws. Long slimy tentacles emerging from mouth and thorax, writhing and reaching. Texture rough, glossy, slimy fluids. Dark brown and black body, faint green bioluminescent glow between segments. Horror tone, unnatural predator. Realistic, cinematic detail.

game character, humanoid centipede like simple woman, With fethers hairstyle, lapis lazuli and moonstone color centipede scales, she has two hands, covered in minimalist tattered clothing, centipede body, vivid colores, wide open maw, angry scary face,
game character, humanoid centipede like simple woman, With fethers hairstyle, lapis lazuli and moonstone color centipede scales, she has two hands, covered in minimalist tattered clothing, centipede body, vivid colores, wide open maw, angry scary face,

Giant monstrous centipede. Segmented armored body with glossy chitin. Sharp ridges along the back. Dozens of spiked clawed legs. Oversized mandibles with multiple eyes above. Long slimy tentacles emerging from mouth and thorax. Writhing motion, unnatural and alien. Dark brown and black exoskeleton with patches of green bioluminescence. Rough glossy texture, slimy details, dripping fluids. Horror mood, terrifying, monstrous, predatory. Realistic cinematic style, high detail creature design.
Giant monstrous centipede. Segmented armored body with glossy chitin. Sharp ridges along the back. Dozens of spiked clawed legs. Oversized mandibles with multiple eyes above. Long slimy tentacles emerging from mouth and thorax. Writhing motion, unnatural and alien. Dark brown and black exoskeleton with patches of green bioluminescence. Rough glossy texture, slimy details, dripping fluids. Horror mood, terrifying, monstrous, predatory. Realistic cinematic style, high detail creature design.

game character, humanoid centipede like simple woman, With fethers hairstyle, lapis lazuli and moonstone color centipede scales, she has two hands, covered in minimalist tattered clothing, centipede body, vivid colores, wide open maw, angry scary face,
game character, humanoid centipede like simple woman, With fethers hairstyle, lapis lazuli and moonstone color centipede scales, she has two hands, covered in minimalist tattered clothing, centipede body, vivid colores, wide open maw, angry scary face,
Více v Insects & Bugs
Prozkoumat Animals
Často kladené otázky
Ano — všechny Centipede 3D modely vytvořené na Meshy lze stáhnout zdarma. Nabízíme vysoce kvalitní AI-generované assety bezplatně.
Jistě. Předpřipravené Centipede assety v naší galerii jsou vydány pod licencí CC0 (Creative Commons Zero) — jsou bez licenčních poplatků a bezpečné pro komerční projekty bez požadavku na uvedení autorství. Pozn.: Pokud si na Free plánu vygenerujete modely sami, jsou licencované pod CC BY 4.0 — umožňuje komerční použití, ale vyžaduje uvést Meshy.
Procházejte galerii volně. Vytvořením bezplatného účtu získáte okamžitý přístup ke stažení .STL, .OBJ a .FBX souborů pro jakýkoli Centipede.
Stahování zahrnuje standardní formáty průmyslu: .STL (pro 3D tisk), .FBX (pro vývoj her), .OBJ (univerzální) a .GLB/.USDZ (pro AR/VR).
Ano, soubory .FBX a .OBJ jsou plně kompatibilní s Blenderem, Unity, Unreal Engine, Mayou a Cinema 4D.
Ano, model obsahuje PBR textury (Albedo, Normal, Roughness) vložené v .GLB souboru nebo dostupné jako samostatné mapy pro verzi .OBJ.
Ano, vyberte možnost souboru .STL pro uzavřenou síť optimalizovanou pro 3D tisk na FDM nebo SLA tiskárnách (např. Prusa nebo Anycubic).
V závislosti na póze mohou některé Centipede modely vyžadovat podpěry. Doporučujeme použít automatické podpory ve vašem sliceru (Cura/PrusaSlicer) pro složité převisy.
Naše AI generuje optimalizované sítě. Tento Centipede díky efektivní topologii vyhovuje pro real-time renderování ve hrách nebo mobilním AR.
Model je dodán jako statický mesh ve standardním T-pose nebo neutrální póze, což usnadňuje automatické vytvoření rigu nástroji jako Mixamo, AccuRIG nebo Blender Rigify.
Ano, model má AI-generované automatické rozvinutí UV, které zajišťuje správné použití textur bez natažení.
Pokud tento model není přesně to, co potřebujete, můžete použít Meshy AI Generator k vytvoření vlastního Centipede z textu nebo obrázků během méně než jedné minuty.
Ano, topologie je dostatečně čistá pro sochání nebo úpravy v ZBrush nebo Blenderu, pokud potřebujete upravit detaily na Centipede.














