Uya15802
- Rebuild the character with extremely simplified low-poly facial features. Remove realistic eyes, nose, and mouth. The face should be minimal and abstract: either a flat surface, a soft shadowed area, or only a hint of simple shapes with no facial detail. Keep the entire model low-poly and chunky, with large blocky armor plates and very few edges. Reduce geometry complexity everywhere. Use a soft hand-painted gradient for the face instead of real features. Do not draw eyes, do not draw a nose, do not draw lips. Overall style should match stylized low-poly indie figures like Blockbench or voxel-like miniatures, but with smooth painted shading. Toy-like proportions. Hands empty.
- Mineral_02

Mineral_02
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