zombykibblez
- The object is a dark, hooded, humanoid figure with a flowing, tattered cloak, intricate armor featuring angular and jagged elements, and a smooth yet rugged texture, suggesting a mysterious and stealthy character. arms held out as if holding the walls from pressing in.
- T-Pose and Hoodie
- a realistic villian, grungy like Max Payne. no weapons, with his arms up level to his shoulders and pointed away from him in a traditional T-pose used for rigging.
- a realistic villian, grungy like Max Payne. no weapons, standing in a traditional T-pose used for rigging.
- a realistic villian, grungy like Max Payne. no weapons, standing in a traditional T-pose used for rigging.
- a realistic villian, grungy like Max Payne. no weapons, standing in a traditional T-pose used for rigging.
- a realistic villian, grungy like Max Payne. no weapons, with his arms up level to his shoulders and pointed away from him in a traditional T-pose.
- a stylized man similar to Max Payne from the playstation games. meant for a light-hearted take of a gritty New York Slums Noir game. make sure he isn't holding anything, and is in a T pose with his arms and hands up away from his body

A simple man in jeans and a biker jacket. Smooth no sharp edges. Posed like an x with his hands pointing out
Meshy-4
CC0
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